CFx SDK Documentation 2024 SP0
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FxHeaders.h File Reference
#include "FxSDKVersion.h"
#include "DDKERNEL.h"
#include "FxAppInfo.h"
#include "FxApplications.h"
#include "FxBagFiler.h"
#include "FxCommand.h"
#include "FxCommandContext.h"
#include "FxCommandsHistory.h"
#include "FxCurvePE.h"
#include "FxCustomPropertiesWidget.h"
#include "FxCustomPropertiesWidgetManager.h"
#include "FxDatabase.h"
#include "FxDatabaseHistory.h"
#include "FxDatabaseReactor.h"
#include "fxdbvardefs.h"
#include "FxDebug.h"
#include "FxDefines.h"
#include "FxDesignDataItem.h"
#include "FxDesignDataSource.h"
#include "FxDesignResourceModel.h"
#include "FxDesignResources.h"
#include "FxDeviceReactor.h"
#include "FxDisplayDevice.h"
#include "FxDocument.h"
#include "FxDocumentIterator.h"
#include "FxDocumentManager.h"
#include "FxDocumentManagerReactor.h"
#include "FxEditorReactor.h"
#include "FxFdtAPI.h"
#include "FxFdtCodes.h"
#include "FxFdtDCL.h"
#include "FxFdtDialogs.h"
#include "FxFdtError.h"
#include "FxFdtType.h"
#include "FxFileData.h"
#include "FxGeometryClipper.h"
#include "FxGeomUtils.h"
#include "FxGripMenu.h"
#include "FxGripPointsPE.h"
#include "FxHelpId.h"
#include "FxHelpSystem.h"
#include "FxHitTestInfo.h"
#include "FxHLR.h"
#include "FxHostAppServices.h"
#include "FxInit.h"
#include "FxInputContextReactor.h"
#include "FxInputPointManager.h"
#include "FxKeywordArray.h"
#include "FxLayoutManagerReactor.h"
#include "FxLicenseInfo.h"
#include "FxLicenseManager.h"
#include "FxMainFrame.h"
#include "FxModule.h"
#include "FxObjectId.h"
#include "FxOperators.h"
#include "FxOrthoPoint.h"
#include "FxOsnapPoint.h"
#include "FxOtrackPoint.h"
#include "FxOutputDevice.h"
#include "FxPicture.h"
#include "FxPlatformSettings.h"
#include "FxPluginModule.h"
#include "FxPluginModuleDefines.h"
#include "FxPluginModuleInternal.h"
#include "FxPreferences.h"
#include "FxPreviewBitmap.h"
#include "FxProfile.h"
#include "FxQtCore.h"
#include "FxRecentFiles.h"
#include "FxRecentlyErased.h"
#include "fxscriptengine.h"
#include "FxSelectionSet.h"
#include "FxSelectionSetReactor.h"
#include "FxSettings.h"
#include "FxStatusBar.h"
#include "FxStdsError.h"
#include "FxStdsFix.h"
#include "FxStdsManager.h"
#include "FxStdsPlugins.h"
#include "FxString.h"
#include "FxSystemFiles.h"
#include "FxSystemServices.h"
#include "FxSysVarDefs.h"
#include "FxThread.h"
#include "FxTracker.h"
#include "FxTrackerDrawContext.h"
#include "FxUI.h"
#include "FxUIRibbon.h"
#include "FxUIRibbonTabSelector.h"
#include "FxUnitsFormatter.h"
#include "FxUserIO.h"
#include "FxVectorizeDevice.h"
#include "FxView.h"
#include "FxViewDrawInfo.h"
#include "FxViewDrawContext.h"
#include "FxViewReactor.h"
#include "FxVSTA.h"
#include "PortingHelp/arx2drx.h"
#include "ads2drx.h"

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