CFx SDK Documentation
2024 SP0
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SDK
CFx
commonui_inc
AV
FxAVAudioOutput.h
Go to the documentation of this file.
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//
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// (C) Copyright 2005-2023 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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#pragma once
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#include "../FxCommonFramework.h"
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#include "../UI/FxUIObject.h"
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#include "../UI/FxUISignal.h"
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#include <vector>
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class
COMMONUI_API
CFxAVAudioOutput
:
public
CFxUIObject
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{
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public
:
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enum class
State
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{
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ActiveState,
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SuspendedState,
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StoppedState,
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IdleState,
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InterruptedState
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};
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CFxAVAudioOutput
();
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virtual
~CFxAVAudioOutput
();
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void
start
(
const
std::vector<unsigned char>&
buffer
);
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void
stop
();
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void
suspend
();
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void
resume
();
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State
state
();
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CFxUISignal
<
void
(
void
)>&
stopped
();
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};
COMMONUI_API
#define COMMONUI_API
Definition:
FxCommonFramework.h:20
CFxAVAudioOutput
Definition:
FxAVAudioOutput.h:30
CFxAVAudioOutput::state
State state()
CFxAVAudioOutput::resume
void resume()
CFxAVAudioOutput::start
void start(const std::vector< unsigned char > &buffer)
CFxAVAudioOutput::State
State
Definition:
FxAVAudioOutput.h:36
CFxAVAudioOutput::suspend
void suspend()
CFxAVAudioOutput::stop
void stop()
CFxAVAudioOutput::~CFxAVAudioOutput
virtual ~CFxAVAudioOutput()
CFxAVAudioOutput::CFxAVAudioOutput
CFxAVAudioOutput()
CFxAVAudioOutput::stopped
CFxUISignal< void(void)> & stopped()
CFxUIObject
Definition:
FxUIObject.h:104
CFxUISignal
Definition:
FxUISignal.h:74
buffer
GLuint buffer
Definition:
gles2_ext.h:178
void
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
Generated on Wed Apr 5 2023 17:29:09