FRX SDK Documentation 2025 SP0
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Public Member Functions | List of all members
Vertex Class Reference

#include <Vertex.h>

Inheritance diagram for Vertex:
Entity

Public Member Functions

 Vertex (Point3d const &, Body *)
 
 Vertex (Vertex const &)
 
 Vertex (void)
 
Point3d const & point (void) const
 
Vertexoperator= (Vertex const &)
 
Vertexnext (void) const
 
VertexSurfaceDatavertexSurfaceData (Edge const *)
 
VertexSurfaceDatavertexSurfaceDataList (void) const
 
virtual ~Vertex (void)
 
void __autoclassinit2 (unsigned __int64)
 
void deleteVertexSurfaceData (void)
 
void modified (void)
 
void print (_iobuf *) const
 
void restore (SaveRestoreCallback *, int)
 
void save (SaveRestoreCallback *) const
 
void setNext (Vertex *)
 
void setPoint (Point3d const &)
 
void setVertexSurfaceDataList (VertexSurfaceData *)
 
void transform (Transf3d const &)
 
- Public Member Functions inherited from Entity
 Entity (void)
 
 Entity (Entity const &)
 
bool isFlagOff (unsigned int) const
 
bool isFlagOn (unsigned int) const
 
Entityoperator= (Entity const &)
 
unsigned int flags (void) const
 
virtual ~Entity (void)
 
void flipFlag (unsigned int)
 
void setFlagOff (unsigned int)
 
void setFlagOn (unsigned int)
 
void setFlags (unsigned int)
 

Detailed Description

Definition at line 30 of file Vertex.h.

Constructor & Destructor Documentation

◆ Vertex() [1/3]

Vertex::Vertex ( Point3d const & ,
Body *  )

◆ Vertex() [2/3]

Vertex::Vertex ( Vertex const & )

◆ Vertex() [3/3]

Vertex::Vertex ( void )

◆ ~Vertex()

virtual Vertex::~Vertex ( void )
virtual

Member Function Documentation

◆ __autoclassinit2()

void Vertex::__autoclassinit2 ( unsigned __int64)

◆ deleteVertexSurfaceData()

void Vertex::deleteVertexSurfaceData ( void )

◆ modified()

void Vertex::modified ( void )

◆ next()

Vertex * Vertex::next ( void ) const

◆ operator=()

Vertex & Vertex::operator= ( Vertex const & )

◆ point()

Point3d const & Vertex::point ( void ) const

◆ print()

void Vertex::print ( _iobuf * ) const

◆ restore()

void Vertex::restore ( SaveRestoreCallback * ,
int  )

◆ save()

void Vertex::save ( SaveRestoreCallback * ) const

◆ setNext()

void Vertex::setNext ( Vertex * )

◆ setPoint()

void Vertex::setPoint ( Point3d const & )

◆ setVertexSurfaceDataList()

void Vertex::setVertexSurfaceDataList ( VertexSurfaceData * )

◆ transform()

void Vertex::transform ( Transf3d const & )

◆ vertexSurfaceData()

VertexSurfaceData * Vertex::vertexSurfaceData ( Edge const * )

◆ vertexSurfaceDataList()

VertexSurfaceData * Vertex::vertexSurfaceDataList ( void ) const

The documentation for this class was generated from the following file: