FRX SDK Documentation 2025 SP0
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Public Member Functions | List of all members
VertexSurfaceData Class Reference

#include <VertexSurfaceData.h>

Inheritance diagram for VertexSurfaceData:
Entity

Public Member Functions

 VertexSurfaceData (Edge const *)
 
 VertexSurfaceData (VertexSurfaceData &&)
 
 VertexSurfaceData (VertexSurfaceData const &)
 
 VertexSurfaceData (void)
 
Surfacesurface (void) const
 
Vector3d const & normal (void) const
 
VertexSurfaceDataoperator= (VertexSurfaceData &&)
 
VertexSurfaceDataoperator= (VertexSurfaceData const &)
 
VertexSurfaceDatanext (void) const
 
virtual ~VertexSurfaceData (void)
 
void __autoclassinit2 (unsigned __int64)
 
void print (_iobuf *) const
 
void restore (SaveRestoreCallback *)
 
void save (SaveRestoreCallback *) const
 
void setNext (VertexSurfaceData *)
 
void setSurface (Surface *)
 
void transform (Transf3d const &)
 
- Public Member Functions inherited from Entity
 Entity (void)
 
 Entity (Entity const &)
 
bool isFlagOff (unsigned int) const
 
bool isFlagOn (unsigned int) const
 
Entityoperator= (Entity const &)
 
unsigned int flags (void) const
 
virtual ~Entity (void)
 
void flipFlag (unsigned int)
 
void setFlagOff (unsigned int)
 
void setFlagOn (unsigned int)
 
void setFlags (unsigned int)
 

Detailed Description

Definition at line 25 of file VertexSurfaceData.h.

Constructor & Destructor Documentation

◆ VertexSurfaceData() [1/4]

VertexSurfaceData::VertexSurfaceData ( Edge const * )

◆ VertexSurfaceData() [2/4]

VertexSurfaceData::VertexSurfaceData ( VertexSurfaceData && )

◆ VertexSurfaceData() [3/4]

VertexSurfaceData::VertexSurfaceData ( VertexSurfaceData const & )

◆ VertexSurfaceData() [4/4]

VertexSurfaceData::VertexSurfaceData ( void )

◆ ~VertexSurfaceData()

virtual VertexSurfaceData::~VertexSurfaceData ( void )
virtual

Member Function Documentation

◆ __autoclassinit2()

void VertexSurfaceData::__autoclassinit2 ( unsigned __int64)

◆ next()

VertexSurfaceData * VertexSurfaceData::next ( void ) const

◆ normal()

Vector3d const & VertexSurfaceData::normal ( void ) const

◆ operator=() [1/2]

VertexSurfaceData & VertexSurfaceData::operator= ( VertexSurfaceData && )

◆ operator=() [2/2]

VertexSurfaceData & VertexSurfaceData::operator= ( VertexSurfaceData const & )

◆ print()

void VertexSurfaceData::print ( _iobuf * ) const

◆ restore()

void VertexSurfaceData::restore ( SaveRestoreCallback * )

◆ save()

void VertexSurfaceData::save ( SaveRestoreCallback * ) const

◆ setNext()

void VertexSurfaceData::setNext ( VertexSurfaceData * )

◆ setSurface()

void VertexSurfaceData::setSurface ( Surface * )

◆ surface()

Surface * VertexSurfaceData::surface ( void ) const

◆ transform()

void VertexSurfaceData::transform ( Transf3d const & )

The documentation for this class was generated from the following file: