FRX SDK Documentation
2025 SP0
Loading...
Searching...
No Matches
SDK
FxARX
_impl_include
acdb17
AcDbUnderlayHost.h
Go to the documentation of this file.
1
#pragma once
2
3
//
4
// (C) Copyright 2005-2024 by Graebert GmbH.
5
//
6
// Permission to use, copy, modify, and distribute this software in
7
// object code form for any purpose and without fee is hereby granted,
8
// provided that the above copyright notice appears in all copies and
9
// that both that copyright notice and the limited warranty and
10
// restricted rights notice below appear in all supporting
11
// documentation.
12
//
13
// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14
// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17
// UNINTERRUPTED OR ERROR FREE.
18
19
class
AcGeVector3d
;
20
struct
AcDbUnderlayDrawContext
;
21
22
class
ARX_API
AcDbUnderlayHost
23
{
24
public
:
25
static
void
__cdecl
getAdjustedColor
(
AcGeVector3d
&,
AcGeVector3d
const
&,
AcGeVector3d
const
&,
AcGeVector3d
const
&,
AcDbUnderlayDrawContext
const
&);
26
27
protected
:
28
virtual
~AcDbUnderlayHost
(
void
);
29
30
};
ARX_API
#define ARX_API
Definition
_impl_include/ac1st/CommonHeader.h:21
AcArrayObjectCopyReallocator
Definition
_AcArray.h:21
AcDbUnderlayHost
Definition
AcDbUnderlayHost.h:23
AcDbUnderlayHost::~AcDbUnderlayHost
virtual ~AcDbUnderlayHost(void)
AcDbUnderlayHost::getAdjustedColor
static void __cdecl getAdjustedColor(AcGeVector3d &, AcGeVector3d const &, AcGeVector3d const &, AcGeVector3d const &, AcDbUnderlayDrawContext const &)
AcGeVector3d
Definition
AcGeVector3d.h:31
AcDbUnderlayDrawContext
Definition
acdb17/Global Structs.h:113
Generated on Mon Mar 4 2024 12:50:07