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| | AcGeVector3d (AcGePlanarEnt const &, AcGeVector2d const &) |
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| | AcGeVector3d (AcGeVector3d const &) |
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| | AcGeVector3d (double, double, double) |
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| | AcGeVector3d (void) |
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| | ~AcGeVector3d (void) |
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| | operator AcGeMatrix3d (void) const |
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| bool | isEqualTo (AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| bool | operator!= (AcGeVector3d const &) const |
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| bool | operator== (AcGeVector3d const &) const |
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| AcGeMatrix3d | rotateTo (AcGeVector3d const &, AcGeVector3d const &=AcGeVector3d::kIdentity) const |
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| AcGeVector2d | convert2d (AcGePlanarEnt const &) const |
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| AcGeVector3d & | mirror (AcGeVector3d const &) |
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| AcGeVector3d & | negate (void) |
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| AcGeVector3d & | normalize (AcGeTol const &=AcGeTol::gTol) |
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| AcGeVector3d & | normalize (AcGeTol const &, AcGe::ErrorCondition &) |
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| AcGeVector3d & | operator*= (double) |
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| AcGeVector3d & | operator+= (AcGeVector3d const &) |
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| AcGeVector3d & | operator-= (AcGeVector3d const &) |
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| AcGeVector3d & | operator/= (double) |
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| AcGeVector3d & | operator= (AcGeVector3d const &) |
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| AcGeVector3d & | rotateBy (double, AcGeVector3d const &) |
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| AcGeVector3d & | set (AcGePlanarEnt const &, AcGeVector2d const &) |
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| AcGeVector3d & | set (double, double, double) |
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| AcGeVector3d & | setToProduct (AcGeMatrix3d const &, AcGeVector3d const &) |
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| AcGeVector3d & | setToProduct (AcGeVector3d const &, double) |
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| AcGeVector3d & | setToSum (AcGeVector3d const &, AcGeVector3d const &) |
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| AcGeVector3d & | transformBy (AcGeMatrix3d const &) |
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| AcGeVector3d | crossProduct (AcGeVector3d const &) const |
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| AcGeVector3d | normal (AcGeTol const &=AcGeTol::gTol) const |
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| AcGeVector3d | operator* (double) const |
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| AcGeVector3d | operator+ (AcGeVector3d const &) const |
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| AcGeVector3d | operator- (AcGeVector3d const &) const |
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| AcGeVector3d | operator- (void) const |
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| AcGeVector3d | operator/ (double) const |
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| AcGeVector3d | orthoProject (AcGeVector3d const &) const |
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| AcGeVector3d | orthoProject (AcGeVector3d const &, AcGeTol const &, AcGe::ErrorCondition &) const |
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| AcGeVector3d | perpVector (void) const |
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| AcGeVector3d | project (AcGeVector3d const &, AcGeVector3d const &) const |
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| AcGeVector3d | project (AcGeVector3d const &, AcGeVector3d const &, AcGeTol const &, AcGe::ErrorCondition &) const |
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| double & | operator[] (unsigned int) |
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| double | angleOnPlane (AcGePlanarEnt const &) const |
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| double | angleTo (AcGeVector3d const &) const |
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| double | angleTo (AcGeVector3d const &, AcGeVector3d const &) const |
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| double | dotProduct (AcGeVector3d const &) const |
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| double | length (void) const |
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| double | lengthSqrd (void) const |
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| double | operator[] (unsigned int) const |
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| Frx::Boolean | isCodirectionalTo (AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isCodirectionalTo (AcGeVector3d const &, AcGeTol const &, AcGe::ErrorCondition &) const |
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| Frx::Boolean | isParallelTo (AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isParallelTo (AcGeVector3d const &, AcGeTol const &, AcGe::ErrorCondition &) const |
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| Frx::Boolean | isPerpendicularTo (AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isPerpendicularTo (AcGeVector3d const &, AcGeTol const &, AcGe::ErrorCondition &) const |
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| Frx::Boolean | isUnitLength (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isZeroLength (AcGeTol const &=AcGeContext::gTol) const |
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| unsigned int | largestElement (void) const |
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Definition at line 30 of file AcGeVector3d.h.