FRX SDK Documentation 2025 SP0
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AcDbBlockLinearGripEntity.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19#include "..\acad\Acad.h"
20
21class AcGePoint3d;
22class AcGeVector3d;
23class AcRxClass;
24class AcString;
25
27{
28public:
30
31public:
34
35
36
38 virtual AcGeVector3d orientation(void)const ;
39
40 virtual Acad::ErrorStatus setOrientation( AcGeVector3d);
41
42};
#define ACRX_DECLARE_MEMBERS(classname)
Definition addmacro.h:756
AcDbBlockLinearGripEntity(AcString const &, AcGePoint3d const &)
virtual Acad::ErrorStatus setOrientation(AcGeVector3d)
virtual ~AcDbBlockLinearGripEntity(void)
virtual AcGeVector3d orientation(void) const