AcGePoint3d point(void) const
Frx::Boolean mixedPartialIsComputed(void) const
void setUDeriv(int, AcGeVector3d const &)
AcGeVector3d vDeriv(int) const
AcGePointOnSurfaceData(AcGePointOnSurfaceData const &)
AcGePointOnSurfaceData & operator=(AcGePointOnSurfaceData const &)
Frx::Boolean vDerivIsComputed(int) const
AcGeVector3d mixedPartial(void) const
Frx::Boolean pointIsComputed(void) const
void setPoint(AcGePoint3d const &)
Frx::Boolean uDerivIsComputed(int) const
AcGeVector3d normal(void) const
void setNormal(AcGeVector3d const &)
void setMixedPartial(AcGeVector3d const &)
AcGePointOnSurfaceData(void)
void setVDeriv(int, AcGeVector3d const &)
AcGeVector3d uDeriv(int) const
Frx::Boolean normalIsComputed(void) const