FRX SDK Documentation 2025 SP0
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AcGiVertexData.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19#include "AcRxObject.h"
20#include "AcGiParameter.h"
21
22class AcCmEntityColor;
23class AcGePoint3d;
24class AcGeVector3d;
25class AcRxClass;
26
28{
29public:
31 {
32 };
33public:
35
38 virtual ~AcGiVertexData(void);
39 virtual AcCmEntityColor * trueColors(void)const ;
40 virtual AcGeVector3d * normals(void)const ;
42 virtual void setNormals( AcGeVector3d const *);
44 virtual void setTrueColors( AcCmEntityColor const *);
46
47};
AcGiOrientationType
virtual ~AcGiVertexData(void)
ACRX_DECLARE_MEMBERS(AcGiVertexData)
virtual void setOrientationFlag(AcGiOrientationType)
virtual void setTrueColors(AcCmEntityColor const *)
virtual AcGiOrientationType orientationFlag(void) const
AcGePoint3d * mappingCoords(MapChannel) const
virtual AcGeVector3d * normals(void) const
void setMappingCoords(MapChannel, AcGePoint3d const *)
virtual void setNormals(AcGeVector3d const *)
virtual AcCmEntityColor * trueColors(void) const
AcGiVertexData(void)