63 virtual Acad::ErrorStatus
writeUInt8(
short,
unsigned char);
MaintenanceReleaseVersion
void initializeEntget(long)
virtual Acad::ErrorStatus writeXDataStart(void)
virtual Acad::ErrorStatus writePoint3d(short, AcGePoint3d const &, int)
virtual Acad::ErrorStatus writeBool(short, bool)
virtual Acad::ErrorStatus writeDouble(short, double, int)
virtual Acad::ErrorStatus writeUInt32(short, unsigned long)
virtual Acad::ErrorStatus writeVector3d(short, AcGeVector3d const &, int)
virtual Acad::ErrorStatus dwgVersion(AcDb::AcDbDwgVersion &, AcDb::MaintenanceReleaseVersion &) const
virtual Acad::ErrorStatus writeInt16(short, short)
virtual Acad::ErrorStatus writeUInt16(short, unsigned short)
virtual bool includesDefaultValues(void) const
virtual Acad::ErrorStatus filerStatus(void) const
virtual Acad::ErrorStatus writeObjectId(short, AcDbObjectId const &)
virtual Acad::ErrorStatus writePoint2d(short, AcGePoint2d const &, int)
virtual AcDb::FilerType filerType(void) const
virtual Acad::ErrorStatus writeBChunk(short, ads_binary const &)
virtual Acad::ErrorStatus writeUInt8(short, unsigned char)
resbuf * getResBufChain(void)
resbuf * getCurBufChain(void)
void initializeEntname(long)
virtual Acad::ErrorStatus writeEmbeddedObjectStart(void)
virtual Acad::ErrorStatus writeString(short, wchar_t const *)
virtual Acad::ErrorStatus writeAcDbHandle(short, AcDbHandle const &)
virtual AcDbDatabase * database(void) const
virtual Acad::ErrorStatus writeString(short, AcString const &)
virtual int rewindFiler(void)
virtual Acad::ErrorStatus writeVector2d(short, AcGeVector2d const &, int)
virtual Acad::ErrorStatus writeInt8(short, char)
virtual Acad::ErrorStatus writeInt32(short, long)
virtual void resetFilerStatus(void)
virtual Acad::ErrorStatus writeScale3d(short, AcGeScale3d const &, int)
Acad::ErrorStatus writeEOF(void)
virtual Acad::ErrorStatus writeBoolean(short, int)
bool validateForEntities(bool)
void setDwgVersion(AcDb::AcDbDwgVersion, AcDb::MaintenanceReleaseVersion)