FRX SDK Documentation 2025 SP0
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AcGeHelix.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19template < typename Param1 > class AcArrayMemCopyReallocator;
20class AcGePoint3d;
21class AcGeVector3d;
22
24{
25public:
27 AcGeHelix( AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &,double,double,double,double,bool);
28 AcGeHelix(void);
30 bool isCounterClockwise(void)const ;
32 AcGeHelix & set( AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &,double,double,double,double,bool);
42 AcGeVector3d axisVec(void)const ;
44 double endRadius(void)const ;
45 double height(void)const ;
46 double startRadius(void)const ;
47 double turnHeight(void)const ;
48 double turns(void)const ;
52
53};
AcGeHelix & set(AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double, bool)
double turnHeight(void) const
void getSamplePoints(double, double, double, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &) const
~AcGeHelix(void)
AcGeHelix & setIsCounterClockwise(bool)
AcGeHelix & setAxisPoint(AcGePoint3d const &)
AcGeHelix & setAxisVec(AcGeVector3d const &)
AcGeHelix & setStartVec(AcGeVector3d const &)
AcGeHelix(void)
void getSamplePoints(double, double, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &, double) const
AcGeHelix(AcGeHelix const &)
AcGeHelix & normalize(void)
AcGePoint3d axisPoint(void) const
double endRadius(void) const
double turns(void) const
double startRadius(void) const
double height(void) const
AcGeHelix(AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double, bool)
bool isCounterClockwise(void) const
AcGeHelix & setEndRadius(double)
AcGeHelix & setTurns(double)
AcGeVector3d startVec(void) const
AcGeHelix & setStartRadius(double)
AcGeHelix & setHeight(double)
void getSamplePoints(int, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
AcGeVector3d axisVec(void) const