FRX SDK Documentation 2025 SP0
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AcGeSphere Member List

This is the complete list of members for AcGeSphere, including all inherited members.

AcGeEntity3d(AcGeEntity3d const &)AcGeEntity3dprotected
AcGeEntity3d(AcGeImpEntity3d &, int)AcGeEntity3dprotected
AcGeEntity3d(AcGeImpEntity3d *)AcGeEntity3dprotected
AcGeEntity3d(void)AcGeEntity3dprotected
AcGeSphere(AcGeSphere const &)AcGeSphere
AcGeSphere(double, AcGePoint3d const &)AcGeSphere
AcGeSphere(double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double)AcGeSphere
AcGeSphere(void)AcGeSphere
AcGeSurface(AcGeSurface const &)AcGeSurfaceprotected
AcGeSurface(void)AcGeSurfaceprotected
center(void) constAcGeSphere
closestPointTo(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
connectTo(AcGeEntity3dImpl *)AcGeEntity3dprotected
copy(void) constAcGeEntity3d
distanceTo(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
evalPoint(AcGePoint2d const &) constAcGeSurface
evalPoint(AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) constAcGeSurface
evalPoint(AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &, AcGeVector3d &) constAcGeSurface
getAnglesInU(double &, double &) constAcGeSphere
getAnglesInV(double &, double &) constAcGeSphere
getClosestPointTo(AcGePoint3d const &, AcGePointOnSurface &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
getEnvelope(AcGeInterval &, AcGeInterval &) constAcGeSurface
intersectWith(AcGeLinearEnt3d const &, int &, AcGePoint3d &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) constAcGeSphere
isClosed(AcGeTol const &=AcGeContext::gTol) constAcGeSphere
isClosedInU(AcGeTol const &=AcGeContext::gTol) constAcGeSurface
isClosedInV(AcGeTol const &=AcGeContext::gTol) constAcGeSurface
isEqualTo(AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeEntity3d
isKindOf(AcGe::EntityId) constAcGeEntity3d
isNormalReversed(void) constAcGeSurface
isOn(AcGePoint3d const &, AcGePoint2d &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
isOn(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
isOuterNormal(void) constAcGeSphere
m_pImplAcGeEntity3dprotected
mirror(AcGePlane const &)AcGeEntity3d
newEntity2d(AcGeImpEntity3d &, int) constAcGeEntity3dprotected
newEntity2d(AcGeImpEntity3d *) constAcGeEntity3dprotected
newEntity3d(AcGeImpEntity3d &, int) constAcGeEntity3dprotected
newEntity3d(AcGeImpEntity3d *) constAcGeEntity3dprotected
northAxis(void) constAcGeSphere
northPole(void) constAcGeSphere
operator!=(AcGeEntity3d const &) constAcGeEntity3d
operator=(AcGeSphere const &)AcGeSphere
AcGeSurface::operator=(AcGeSurface const &)AcGeSurface
AcGeEntity3d::operator=(AcGeEntity3d const &)AcGeEntity3d
operator==(AcGeEntity3d const &) constAcGeEntity3d
paramOf(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeSurface
projectOnToSurface(const AcDbEntity *, const AcGeVector3d &, AcArray< AcDbEntity * > &) constAcGeSurface
radius(void) constAcGeSphere
refAxis(void) constAcGeSphere
reverseNormal(void)AcGeSurface
rotateBy(double, AcGeVector3d const &, AcGePoint3d const &)AcGeEntity3d
scaleBy(double, AcGePoint3d const &)AcGeEntity3d
set(double, AcGePoint3d const &)AcGeSphere
set(double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double)AcGeSphere
setAnglesInU(double, double)AcGeSphere
setAnglesInV(double, double)AcGeSphere
setRadius(double)AcGeSphere
southPole(void) constAcGeSphere
transformBy(AcGeMatrix3d const &)AcGeEntity3d
translateBy(AcGeVector3d const &)AcGeEntity3d
type(void) constAcGeEntity3d
~AcGeEntity3d(void)AcGeEntity3d
~AcGeSphere(void)AcGeSphere
~AcGeSurface(void)AcGeSurface