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FRX SDK Documentation 2025 SP0
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#include <AcGeEntity3d.h>
Public Member Functions | |
| ~AcGeEntity3d (void) | |
| AcGeEntity3d & | mirror (AcGePlane const &) |
| AcGeEntity3d & | operator= (AcGeEntity3d const &) |
| AcGeEntity3d & | rotateBy (double, AcGeVector3d const &, AcGePoint3d const &) |
| AcGeEntity3d & | scaleBy (double, AcGePoint3d const &) |
| AcGeEntity3d & | transformBy (AcGeMatrix3d const &) |
| AcGeEntity3d & | translateBy (AcGeVector3d const &) |
| AcGeEntity3d * | copy (void) const |
| AcGe::EntityId | type (void) const |
| Frx::Boolean | isEqualTo (AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
| Frx::Boolean | isKindOf (AcGe::EntityId) const |
| Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| Frx::Boolean | operator!= (AcGeEntity3d const &) const |
| Frx::Boolean | operator== (AcGeEntity3d const &) const |
Protected Member Functions | |
| AcGeEntity3d (AcGeEntity3d const &) | |
| AcGeEntity3d (AcGeImpEntity3d &, int) | |
| AcGeEntity3d (AcGeImpEntity3d *) | |
| AcGeEntity3d (void) | |
| AcGeEntity2d * | newEntity2d (AcGeImpEntity3d &, int) const |
| AcGeEntity2d * | newEntity2d (AcGeImpEntity3d *) const |
| AcGeEntity3d * | newEntity3d (AcGeImpEntity3d &, int) const |
| AcGeEntity3d * | newEntity3d (AcGeImpEntity3d *) const |
| void | connectTo (AcGeEntity3dImpl *) |
Protected Attributes | |
| AcGeEntity3dImpl * | m_pImpl |
Friends | |
| class | DefValueProducer |
| class | AcGeImpEntity3d |
| class | AcGeEntity3dImpl |
Definition at line 30 of file AcGeEntity3d.h.
| AcGeEntity3d::~AcGeEntity3d | ( | void | ) |
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| AcGeEntity3d * AcGeEntity3d::copy | ( | void | ) | const |
| Frx::Boolean AcGeEntity3d::isEqualTo | ( | AcGeEntity3d const & | , |
| AcGeTol const & | = AcGeContext::gTol ) const |
| Frx::Boolean AcGeEntity3d::isKindOf | ( | AcGe::EntityId | ) | const |
| Adesk::Boolean AcGeEntity3d::isOn | ( | AcGePoint3d const & | , |
| AcGeTol const & | = AcGeContext::gTol ) const |
| AcGeEntity3d & AcGeEntity3d::mirror | ( | AcGePlane const & | ) |
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| Frx::Boolean AcGeEntity3d::operator!= | ( | AcGeEntity3d const & | ) | const |
| AcGeEntity3d & AcGeEntity3d::operator= | ( | AcGeEntity3d const & | ) |
| Frx::Boolean AcGeEntity3d::operator== | ( | AcGeEntity3d const & | ) | const |
| AcGeEntity3d & AcGeEntity3d::rotateBy | ( | double | , |
| AcGeVector3d const & | , | ||
| AcGePoint3d const & | ) |
| AcGeEntity3d & AcGeEntity3d::scaleBy | ( | double | , |
| AcGePoint3d const & | ) |
| AcGeEntity3d & AcGeEntity3d::transformBy | ( | AcGeMatrix3d const & | ) |
| AcGeEntity3d & AcGeEntity3d::translateBy | ( | AcGeVector3d const & | ) |
| AcGe::EntityId AcGeEntity3d::type | ( | void | ) | const |
Definition at line 34 of file AcGeEntity3d.h.
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Definition at line 33 of file AcGeEntity3d.h.
Definition at line 32 of file AcGeEntity3d.h.
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Definition at line 61 of file AcGeEntity3d.h.