|
| | AcGeSphere (AcGeSphere const &) |
| |
| | AcGeSphere (double, AcGePoint3d const &) |
| |
| | AcGeSphere (double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double) |
| |
| | AcGeSphere (void) |
| |
| | ~AcGeSphere (void) |
| |
| AcGePoint3d | center (void) const |
| |
| AcGePoint3d | northPole (void) const |
| |
| AcGePoint3d | southPole (void) const |
| |
| AcGeSphere & | operator= (AcGeSphere const &) |
| |
| AcGeSphere & | set (double, AcGePoint3d const &) |
| |
| AcGeSphere & | set (double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double) |
| |
| AcGeSphere & | setAnglesInU (double, double) |
| |
| AcGeSphere & | setAnglesInV (double, double) |
| |
| AcGeSphere & | setRadius (double) |
| |
| AcGeVector3d | northAxis (void) const |
| |
| AcGeVector3d | refAxis (void) const |
| |
| double | radius (void) const |
| |
| int | intersectWith (AcGeLinearEnt3d const &, int &, AcGePoint3d &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const |
| |
| int | isClosed (AcGeTol const &=AcGeContext::gTol) const |
| |
| int | isOuterNormal (void) const |
| |
| void | getAnglesInU (double &, double &) const |
| |
| void | getAnglesInV (double &, double &) const |
| |
| | ~AcGeSurface (void) |
| |
| AcGePoint2d | paramOf (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| AcGePoint3d | closestPointTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| AcGePoint3d | evalPoint (AcGePoint2d const &) const |
| |
| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const |
| |
| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &, AcGeVector3d &) const |
| |
| AcGeSurface & | operator= (AcGeSurface const &) |
| |
| AcGeSurface & | reverseNormal (void) |
| |
| double | distanceTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | isClosedInU (AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | isClosedInV (AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | isNormalReversed (void) const |
| |
| Frx::Boolean | isOn (AcGePoint3d const &, AcGePoint2d &, AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| void | getClosestPointTo (AcGePoint3d const &, AcGePointOnSurface &, AcGeTol const &=AcGeContext::gTol) const |
| |
| void | getEnvelope (AcGeInterval &, AcGeInterval &) const |
| |
| Acad::ErrorStatus | projectOnToSurface (const AcDbEntity *, const AcGeVector3d &, AcArray< AcDbEntity * > &) const |
| |
| | ~AcGeEntity3d (void) |
| |
| AcGeEntity3d & | mirror (AcGePlane const &) |
| |
| AcGeEntity3d & | operator= (AcGeEntity3d const &) |
| |
| AcGeEntity3d & | rotateBy (double, AcGeVector3d const &, AcGePoint3d const &) |
| |
| AcGeEntity3d & | scaleBy (double, AcGePoint3d const &) |
| |
| AcGeEntity3d & | transformBy (AcGeMatrix3d const &) |
| |
| AcGeEntity3d & | translateBy (AcGeVector3d const &) |
| |
| AcGeEntity3d * | copy (void) const |
| |
| AcGe::EntityId | type (void) const |
| |
| Frx::Boolean | isEqualTo (AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | isKindOf (AcGe::EntityId) const |
| |
| Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
| |
| Frx::Boolean | operator!= (AcGeEntity3d const &) const |
| |
| Frx::Boolean | operator== (AcGeEntity3d const &) const |
| |
Definition at line 25 of file AcGeSphere.h.