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FRX SDK Documentation 2025 SP0
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#include <Circle3d.h>
Public Member Functions | |
| Circle3d (Line3d, double) | |
| Circle3d (Point3d const &, Point3d const &, Point3d const &, double) | |
| Circle3d (Point3d const &, Point3d const &, Vector3d const &, double, bool) | |
| Circle3d (void) | |
| Circle3d (const Circle3d &) | |
| bool | isEqual (Circle3d const &) const |
| bool | isValid (void) const |
| Circle3d & | operator= (Circle3d &&) |
| Circle3d & | operator= (Circle3d const &) |
| Vector3d | tangentAt (Point3d const &) const |
| int | tessellate (int, bool, Point3d, Point3d, Point3d *) |
| void | operator*= (Transf3d const &) |
Definition at line 23 of file Circle3d.h.
| Circle3d::Circle3d | ( | void | ) |
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inline |
Definition at line 30 of file Circle3d.h.