71 virtual void list(
void)
const ;
#define ACRX_DECLARE_MEMBERS(classname)
Acad::ErrorStatus setDimtxsty(AcDbObjectId)
Acad::ErrorStatus setDimstyleData(AcDbDimStyleTableRecord *)
virtual AcGePoint3d location(void) const
double dimscale(void) const
Acad::ErrorStatus setDimgap(double)
Acad::ErrorStatus getDimstyleData(AcDbDimStyleTableRecord *&) const
virtual Acad::ErrorStatus getGripPoints(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeIntArray &, AcGeIntArray &) const
virtual bool receiveShadows(void) const
double dimgap(void) const
virtual void setCastShadows(bool)
AcCmColor dimclrt(void) const
virtual void setLocation(AcGePoint3d const &)
Acad::ErrorStatus setDimstyleData(AcDbObjectId)
virtual Acad::ErrorStatus getClassID(_GUID *) const
Acad::ErrorStatus setDimtxt(double)
virtual AcGeVector3d normal(void) const
virtual AcDbHardPointerId dimensionStyle(void) const
virtual Acad::ErrorStatus moveGripPointsAt(AcGeIntArray const &, AcGeVector3d const &)
virtual void getBoundingPline(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
Acad::ErrorStatus setDimclrt(AcCmColor &)
AcDbObjectId dimtxsty(void) const
virtual void setText(wchar_t const *)
virtual void setDimensionStyle(AcDbHardPointerId)
virtual void getBoundingPoints(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
AcCmColor dimclrd(void) const
AcDbFcf(wchar_t const *, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &)
virtual void setReceiveShadows(bool)
virtual void list(void) const
double dimtxt(void) const
Acad::ErrorStatus setDimclrd(AcCmColor &)
virtual bool castShadows(void) const
virtual void setOrientation(AcGeVector3d const &, AcGeVector3d const &)
virtual AcGeVector3d direction(void) const
AcDbFcf(AcDbSystemInternals *)
Acad::ErrorStatus setDimscale(double)
virtual void setDimVars(void)
virtual wchar_t * text(int=kAll) const