virtual Frx::Boolean isGeometricallyEqual(AcGeImpEntity3d const &, AcGeTol const &) const
virtual AcGeImpEntity3d & mirror(AcGeImpPlanarEnt const &)
void setDeleteApiObj(Frx::Boolean)
virtual AcGeImpEntity3d & scaleBy(double, AcGePoint3d const &)
virtual AcGeImpEntity3d & translateBy(AcGeVector3d const &)
static AcGeImpEntity3d *__cdecl impEntity3d(AcGeEntity3d const &)
AcGe::EntityId entityType(void) const
void setEntityType(AcGeImpEntity3d &, AcGe::EntityId, AcGe::EntityId) const
AcGeImpEntity3d & setEntity3d(AcGeEntity3d *, AcGe::EntityId)
virtual void * getLinkedExternalEntity(void) const
static AcGeEntity3dImpl * getImpl(AcGeEntity3d *pEnt)
AcGeImpEntity3d & operator=(AcGeImpEntity3d const &)
AcGeEntity2d * entity2d(Frx::Boolean) const
virtual Frx::Boolean isKindOf(enum AcGe::EntityId, Frx::Boolean) const
virtual ~AcGeImpEntity3d(void)
AcGeImpEntity3d & setEntity2d(AcGeEntity2d *, AcGe::EntityId)
virtual AcGeImpEntity3d & rotateBy(double, AcGeVector3d const &, AcGePoint3d const &)
virtual void * getExternalEntity(void) const
Frx::Boolean operator!=(AcGeImpEntity3d const &) const
AcGeImpEntity3d(AcGeImpEntity3d const &)
static const AcGeEntity3dImpl * getImpl(const AcGeEntity3d *pEnt)
static AcGeImpEntity3d *__cdecl impEntity3d(AcGeEntity2d const &)
AcGeEntity3d * entity3d(Frx::Boolean) const
Frx::Boolean operator==(AcGeImpEntity3d const &) const
static AcGeEntity3d * createEntityForImpl(AcGeImpEntity3d *pImpl)