#include <AcGeImpPointOnSurface.h>
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| | AcGeImpPointOnSurface (AcGeImpPointOnSurface const &) |
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| | AcGeImpPointOnSurface (AcGeImpSurface const &) |
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| | AcGeImpPointOnSurface (AcGeImpSurface const &, AcGePoint2d const &) |
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| | AcGeImpPointOnSurface (void) |
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| AcGeImpPointOnSurface & | operator= (AcGeImpPointOnSurface const &) |
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| AcGeImpPointOnSurface & | setParameter (AcGePoint2d const &) |
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| AcGeImpPointOnSurface & | setSurface (AcGeImpSurface const &) |
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| AcGeImpSurface const * | surface (void) const |
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| AcGePoint2d | parameter (void) const |
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| AcGePoint3d | point (AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGePoint3d | point (AcGePoint2d const &) |
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| AcGeVector2d | inverseTangentVector (AcGeVector3d const &) const |
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| AcGeVector2d | inverseTangentVector (AcGeVector3d const &, AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector2d | inverseTangentVector (AcGeVector3d const &, AcGePoint2d const &) |
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| AcGeVector3d | mixedPartial (AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector3d | mixedPartial (AcGePoint2d const &) |
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| AcGeVector3d | mixedPartial (void) const |
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| AcGeVector3d | normal (AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector3d | normal (AcGePoint2d const &) |
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| AcGeVector3d | normal (void) const |
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| AcGeVector3d | tangentVector (AcGeVector2d const &) const |
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| AcGeVector3d | tangentVector (AcGeVector2d const &, AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector3d | tangentVector (AcGeVector2d const &, AcGePoint2d const &) |
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| AcGeVector3d | uDeriv (int) const |
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| AcGeVector3d | uDeriv (int, AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector3d | uDeriv (int, AcGePoint2d const &) |
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| AcGeVector3d | vDeriv (int) const |
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| AcGeVector3d | vDeriv (int, AcGeImpSurface const &, AcGePoint2d const &) |
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| AcGeVector3d | vDeriv (int, AcGePoint2d const &) |
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| virtual | ~AcGeImpPointOnSurface (void) |
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| virtual AcGeImpEntity3d & | transformBy (AcGeMatrix3d const &) |
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| virtual AcGeImpObject * | copy (void) const |
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| virtual AcGePoint3d | point (void) const |
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| virtual AcGe::EntityId | type (int) const |
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| virtual int | isEqualTo (AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| virtual void | eventDeleted (AcGeLink const &) |
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| virtual void | eventModified (AcGeLink const &) |
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Definition at line 32 of file AcGeImpPointOnSurface.h.
◆ AcGeImpPointOnSurface() [1/4]
◆ AcGeImpPointOnSurface() [2/4]
| AcGeImpPointOnSurface::AcGeImpPointOnSurface |
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AcGeImpSurface const & | | ) |
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◆ AcGeImpPointOnSurface() [3/4]
◆ AcGeImpPointOnSurface() [4/4]
| AcGeImpPointOnSurface::AcGeImpPointOnSurface |
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void | | ) |
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◆ ~AcGeImpPointOnSurface()
| virtual AcGeImpPointOnSurface::~AcGeImpPointOnSurface |
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void | | ) |
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virtual |
◆ copy()
◆ eventDeleted()
◆ eventModified()
◆ inverseTangentVector() [1/3]
◆ inverseTangentVector() [2/3]
◆ inverseTangentVector() [3/3]
◆ isEqualTo()
◆ mixedPartial() [1/3]
◆ mixedPartial() [2/3]
◆ mixedPartial() [3/3]
◆ normal() [1/3]
◆ normal() [2/3]
◆ normal() [3/3]
◆ operator=()
◆ parameter()
◆ point() [1/3]
◆ point() [2/3]
◆ point() [3/3]
◆ setParameter()
◆ setSurface()
◆ surface()
◆ tangentVector() [1/3]
◆ tangentVector() [2/3]
◆ tangentVector() [3/3]
◆ transformBy()
◆ type()
◆ uDeriv() [1/3]
◆ uDeriv() [2/3]
◆ uDeriv() [3/3]
◆ vDeriv() [1/3]
◆ vDeriv() [2/3]
◆ vDeriv() [3/3]
The documentation for this class was generated from the following file: