FRX SDK Documentation 2025 SP0
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Public Member Functions | Protected Member Functions | List of all members
AcDbShHistoryNode Class Reference

#include <AcDbShHistoryNode.h>

Inheritance diagram for AcDbShHistoryNode:
AcRxObject AcRTTIObject AcObject

Public Member Functions

bool isEmptyBody (void) const
 
AcCmColor color (void) const
 
AcDbObjectId nodeMaterialId (void) const
 
AcGeMatrix3d transform (void) const
 
BODYbodyForSharing (void)
 
BODYbodyForTaking (void)
 
BODYcopyOfBody (void)
 
Acad::ErrorStatus getClassId (_GUID *) const
 
Acad::ErrorStatus getGripEntityUCS (void const *, AcGeVector3d &, AcGePoint3d &, AcGeVector3d &) const
 
Acad::ErrorStatus getGripPoints (AcDbGripDataPtrArray &, const double, const int, AcGeVector3d const &, const int) const
 
Acad::ErrorStatus getSubentPathGeomExtents (AcDbExtents &) const
 
Acad::ErrorStatus moveGripPointsAt (AcDbVoidPtrArray const &, AcGeVector3d const &, const int)
 
Acad::ErrorStatus setNodeMaterialId (AcDbObjectId)
 
Acad::ErrorStatus transformBy (AcGeMatrix3d const &)
 
unsigned int stepId (void) const
 
virtual ~AcDbShHistoryNode (void)
 
virtual Acad::ErrorStatus evaluate (AcDbEvalContext const *)
 
virtual Acad::ErrorStatus postInDatabase (AcDbObjectId &, AcDbDatabase *)
 
virtual void clonePersSubentNamingData (AcDbPersSubentManager::AcCloner *)
 
virtual void collectPersSubentNamingData (AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > &, AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > &) const
 
virtual void remappedNodeIds (AcDbEvalIdMap &)
 
void gripStatus (AcDb::GripStat)
 
void setBody (BODY *)
 
void setColor (AcCmColor const &)
 
void setStepId (unsigned int)
 
void setTransform (AcGeMatrix3d const &)
 
- Public Member Functions inherited from AcRxObject
virtual AcRxObjectqueryX (AcRxClass const *) const
 
AcRxObjectx (AcRxClass const *) const
 
virtual AcRxClassisA (void) const
 
virtual AcRxObjectclone (void) const
 
virtual AcRx::Ordering comparedTo (AcRxObject const *) const
 
virtual Acad::ErrorStatus copyFrom (AcRxObject const *)
 
virtual int isEqualTo (AcRxObject const *) const
 
bool isKindOf (const AcRxClass *pOtherClass) const
 
virtual ~AcRxObject (void)
 
- Public Member Functions inherited from AcRTTIObject
 AcRTTIObject ()
 
virtual ~AcRTTIObject ()
 
- Public Member Functions inherited from AcObject
 AcObject ()
 
 AcObject (const AcObject &source)
 
virtual ~AcObject ()
 
voiddata () const
 

Protected Member Functions

 AcDbShHistoryNode (AcDbSystemInternals *)
 
 AcDbShHistoryNode (void)
 
- Protected Member Functions inherited from AcRxObject
 AcRxObject (void)
 
virtual AcRxObjectsubQueryX (AcRxClass const *) const
 

Additional Inherited Members

- Static Public Member Functions inherited from AcRxObject
static AcRxClass *__cdecl desc (void)
 
static AcRxObject *__cdecl cast (AcRxObject const *)
 
- Protected Attributes inherited from AcObject
voidm_pData
 

Detailed Description

Definition at line 38 of file AcDbShHistoryNode.h.

Constructor & Destructor Documentation

◆ ~AcDbShHistoryNode()

virtual AcDbShHistoryNode::~AcDbShHistoryNode ( void )
virtual

◆ AcDbShHistoryNode() [1/2]

AcDbShHistoryNode::AcDbShHistoryNode ( AcDbSystemInternals * )
protected

◆ AcDbShHistoryNode() [2/2]

AcDbShHistoryNode::AcDbShHistoryNode ( void )
protected

Member Function Documentation

◆ bodyForSharing()

BODY * AcDbShHistoryNode::bodyForSharing ( void )

◆ bodyForTaking()

BODY * AcDbShHistoryNode::bodyForTaking ( void )

◆ clonePersSubentNamingData()

virtual void AcDbShHistoryNode::clonePersSubentNamingData ( AcDbPersSubentManager::AcCloner * )
virtual

◆ collectPersSubentNamingData()

virtual void AcDbShHistoryNode::collectPersSubentNamingData ( AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > & ,
AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > &  ) const
virtual

◆ color()

AcCmColor AcDbShHistoryNode::color ( void ) const

◆ copyOfBody()

BODY * AcDbShHistoryNode::copyOfBody ( void )

◆ evaluate()

virtual Acad::ErrorStatus AcDbShHistoryNode::evaluate ( AcDbEvalContext const * )
virtual

◆ getClassId()

Acad::ErrorStatus AcDbShHistoryNode::getClassId ( _GUID * ) const

◆ getGripEntityUCS()

Acad::ErrorStatus AcDbShHistoryNode::getGripEntityUCS ( void const * ,
AcGeVector3d & ,
AcGePoint3d & ,
AcGeVector3d &  ) const

◆ getGripPoints()

Acad::ErrorStatus AcDbShHistoryNode::getGripPoints ( AcDbGripDataPtrArray & ,
const double ,
const int ,
AcGeVector3d const & ,
const int  ) const

◆ getSubentPathGeomExtents()

Acad::ErrorStatus AcDbShHistoryNode::getSubentPathGeomExtents ( AcDbExtents & ) const

◆ gripStatus()

void AcDbShHistoryNode::gripStatus ( AcDb::GripStat )

◆ isEmptyBody()

bool AcDbShHistoryNode::isEmptyBody ( void ) const

◆ moveGripPointsAt()

Acad::ErrorStatus AcDbShHistoryNode::moveGripPointsAt ( AcDbVoidPtrArray const & ,
AcGeVector3d const & ,
const int  )

◆ nodeMaterialId()

AcDbObjectId AcDbShHistoryNode::nodeMaterialId ( void ) const

◆ postInDatabase()

virtual Acad::ErrorStatus AcDbShHistoryNode::postInDatabase ( AcDbObjectId & ,
AcDbDatabase *  )
virtual

◆ remappedNodeIds()

virtual void AcDbShHistoryNode::remappedNodeIds ( AcDbEvalIdMap & )
virtual

◆ setBody()

void AcDbShHistoryNode::setBody ( BODY * )

◆ setColor()

void AcDbShHistoryNode::setColor ( AcCmColor const & )

◆ setNodeMaterialId()

Acad::ErrorStatus AcDbShHistoryNode::setNodeMaterialId ( AcDbObjectId )

◆ setStepId()

void AcDbShHistoryNode::setStepId ( unsigned int )

◆ setTransform()

void AcDbShHistoryNode::setTransform ( AcGeMatrix3d const & )

◆ stepId()

unsigned int AcDbShHistoryNode::stepId ( void ) const

◆ transform()

AcGeMatrix3d AcDbShHistoryNode::transform ( void ) const

◆ transformBy()

Acad::ErrorStatus AcDbShHistoryNode::transformBy ( AcGeMatrix3d const & )

The documentation for this class was generated from the following file: