FRX SDK Documentation 2025 SP0
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AcDbBlockElement.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19#include "..\acdb17\AcDb.h"
21#include "..\acad\Acad.h"
22
23template < typename Param1 > class AcArrayMemCopyReallocator;
24template < typename Param1 > class AcArrayObjectCopyReallocator;
27class AcDbEvalContext;
28class AcDbEvalGraph;
29class AcDbEvalVariant;
30class AcDbObjectId;
31class AcGeMatrix3d;
32class AcGePoint3d;
33class AcGeVector3d;
34class AcRxClass;
35class AcString;
36struct resbuf;
37
39{
40public:
42 {
43 };
44public:
46
47public:
48 static bool __cdecl isNameUnique( AcDbEvalGraph *, AcString const &, AcString *);
49
50
51 virtual ~AcDbBlockElement(void);
52 virtual bool connectionAllowed( AcString const &,unsigned long, AcString const &)const ;
53 virtual bool hasConnectionNamed( AcString const &)const ;
54 virtual bool hasInstanceData(void);
55 virtual bool historyRequired(void)const ;
56 virtual bool isMemberOfCurrentVisibilitySet(void)const ;
59 virtual AcDbObjectId getEntity(void)const ;
60 virtual AcRxClass * getRxEntity(void);
61
62 virtual AcString name(void)const ;
66 virtual Acad::ErrorStatus connectTo( AcString const &,unsigned long, AcString const &);
67 virtual Acad::ErrorStatus disconnectFrom( AcString const &,unsigned long, AcString const &);
68 virtual Acad::ErrorStatus evaluate( AcDbEvalContext const *);
69 virtual Acad::ErrorStatus getConnectedNames( AcString const &,unsigned long, AcArray< AcString, AcArrayObjectCopyReallocator< AcString> > &)const ;
70 virtual Acad::ErrorStatus getConnectedObjects( AcString const &, AcArray<unsigned long, AcArrayMemCopyReallocator<unsigned long> > &)const ;
72 virtual Acad::ErrorStatus getConnectionType( AcString const &, AcDbEvalVariant::Type &)const ;
73 virtual Acad::ErrorStatus getConnectionValue( AcString const &, AcDbEvalVariant &)const ;
75 virtual Acad::ErrorStatus loadInstanceData( resbuf * *);
76 virtual Acad::ErrorStatus loadInstanceData( resbuf * *,bool);
77 virtual Acad::ErrorStatus moveStretchPointsAt( AcGeIntArray const &, AcGeVector3d const &);
78 virtual Acad::ErrorStatus setName( AcString);
79 virtual Acad::ErrorStatus sync( AcDbBlockElementEntity *);
80 virtual Acad::ErrorStatus transformDefinitionBy( AcGeMatrix3d const &);
81 virtual unsigned long alertState(void)const ;
89 virtual void adjacentNodeRemoved(unsigned long const &);
90 virtual void auditAlertState(void);
91 virtual void saveInstanceData( resbuf * *);
93
94protected:
96
97};
#define ACRX_DECLARE_MEMBERS(classname)
Definition addmacro.h:756
virtual bool onBeginEdit(AcDbBlockTableRecord *)
virtual Acad::ErrorStatus evaluate(AcDbEvalContext const *)
virtual Acad::ErrorStatus getStretchPoints(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
virtual void OnBeginSaveStarted(AcDbObjectId, AcDbObjectId)
virtual Acad::ErrorStatus getConnectedNames(AcString const &, unsigned long, AcArray< AcString, AcArrayObjectCopyReallocator< AcString > > &) const
virtual AcString name(void) const
virtual bool historyRequired(void) const
virtual void setMemberOfCurrentVisibilitySet(bool)
virtual AcRxClass * getRxEntity(void)
virtual void auditAlertState(void)
virtual unsigned long alertState(void) const
virtual bool isMemberOfCurrentVisibilitySet(void) const
virtual Acad::ErrorStatus connectTo(AcString const &, unsigned long, AcString const &)
virtual Acad::ErrorStatus getConnectionValue(AcString const &, AcDbEvalVariant &) const
virtual void OnBeginEditCancelled(AcDbObjectId, AcDbObjectId) const
virtual void OnBeginSaveCancelled(AcDbObjectId, AcDbObjectId) const
virtual HistoryCompression historyCompression(void) const
virtual Acad::ErrorStatus getConnectionNames(AcArray< AcString, AcArrayObjectCopyReallocator< AcString > > &) const
virtual Acad::ErrorStatus disconnectFrom(AcString const &, unsigned long, AcString const &)
virtual Acad::ErrorStatus loadInstanceData(resbuf **, bool)
virtual void OnEndEditStarted(AcDbObjectId, AcDbObjectId)
virtual bool hasInstanceData(void)
virtual Acad::ErrorStatus transformDefinitionBy(AcGeMatrix3d const &)
virtual bool onEndEdit(AcDbBlockTableRecord *)
virtual Acad::ErrorStatus getConnectionType(AcString const &, AcDbEvalVariant::Type &) const
virtual AcDbObjectId getEntity(void) const
virtual void saveInstanceData(resbuf **)
virtual void OnBeginEditEnded(AcDbObjectId, AcDbObjectId) const
virtual Acad::ErrorStatus sync(AcDbBlockElementEntity *)
virtual ~AcDbBlockElement(void)
virtual bool hasConnectionNamed(AcString const &) const
virtual void adjacentNodeRemoved(unsigned long const &)
virtual Acad::ErrorStatus moveStretchPointsAt(AcGeIntArray const &, AcGeVector3d const &)
virtual bool connectionAllowed(AcString const &, unsigned long, AcString const &) const
static bool __cdecl isNameUnique(AcDbEvalGraph *, AcString const &, AcString *)
virtual void OnBeginSaveEnded(AcDbObjectId, AcDbObjectId) const
virtual Acad::ErrorStatus loadInstanceData(resbuf **)
virtual Acad::ErrorStatus getConnectedObjects(AcString const &, AcArray< unsigned long, AcArrayMemCopyReallocator< unsigned long > > &) const
virtual AcDb::AcDbDwgVersion getInstanceVersion(void) const
virtual Acad::ErrorStatus setName(AcString)
virtual void OnEndEditCancelled(AcDbObjectId, AcDbObjectId) const
virtual AcDb::MaintenanceReleaseVersion getInstanceMaintenanceVersion(void) const