#define ACRX_DECLARE_MEMBERS(classname)
virtual bool onBeginEdit(AcDbBlockTableRecord *)
virtual Acad::ErrorStatus evaluate(AcDbEvalContext const *)
virtual Acad::ErrorStatus getStretchPoints(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
virtual void OnBeginSaveStarted(AcDbObjectId, AcDbObjectId)
virtual Acad::ErrorStatus getConnectedNames(AcString const &, unsigned long, AcArray< AcString, AcArrayObjectCopyReallocator< AcString > > &) const
virtual AcString name(void) const
virtual bool historyRequired(void) const
virtual void setMemberOfCurrentVisibilitySet(bool)
virtual AcRxClass * getRxEntity(void)
virtual void auditAlertState(void)
virtual unsigned long alertState(void) const
virtual bool isMemberOfCurrentVisibilitySet(void) const
virtual Acad::ErrorStatus connectTo(AcString const &, unsigned long, AcString const &)
virtual Acad::ErrorStatus getConnectionValue(AcString const &, AcDbEvalVariant &) const
virtual void OnBeginEditCancelled(AcDbObjectId, AcDbObjectId) const
virtual void OnBeginSaveCancelled(AcDbObjectId, AcDbObjectId) const
virtual HistoryCompression historyCompression(void) const
virtual Acad::ErrorStatus getConnectionNames(AcArray< AcString, AcArrayObjectCopyReallocator< AcString > > &) const
virtual Acad::ErrorStatus disconnectFrom(AcString const &, unsigned long, AcString const &)
virtual Acad::ErrorStatus loadInstanceData(resbuf **, bool)
virtual void OnEndEditStarted(AcDbObjectId, AcDbObjectId)
virtual bool hasInstanceData(void)
virtual Acad::ErrorStatus transformDefinitionBy(AcGeMatrix3d const &)
virtual bool onEndEdit(AcDbBlockTableRecord *)
virtual Acad::ErrorStatus getConnectionType(AcString const &, AcDbEvalVariant::Type &) const
virtual AcDbObjectId getEntity(void) const
virtual void saveInstanceData(resbuf **)
virtual void OnBeginEditEnded(AcDbObjectId, AcDbObjectId) const
virtual Acad::ErrorStatus sync(AcDbBlockElementEntity *)
virtual ~AcDbBlockElement(void)
virtual bool hasConnectionNamed(AcString const &) const
virtual void adjacentNodeRemoved(unsigned long const &)
virtual Acad::ErrorStatus moveStretchPointsAt(AcGeIntArray const &, AcGeVector3d const &)
virtual bool connectionAllowed(AcString const &, unsigned long, AcString const &) const
static bool __cdecl isNameUnique(AcDbEvalGraph *, AcString const &, AcString *)
virtual void OnBeginSaveEnded(AcDbObjectId, AcDbObjectId) const
virtual Acad::ErrorStatus loadInstanceData(resbuf **)
virtual Acad::ErrorStatus getConnectedObjects(AcString const &, AcArray< unsigned long, AcArrayMemCopyReallocator< unsigned long > > &) const
virtual AcDb::AcDbDwgVersion getInstanceVersion(void) const
virtual Acad::ErrorStatus setName(AcString)
virtual void OnEndEditCancelled(AcDbObjectId, AcDbObjectId) const
virtual AcDb::MaintenanceReleaseVersion getInstanceMaintenanceVersion(void) const
MaintenanceReleaseVersion