FRX SDK Documentation 2025 SP0
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AcGiViewportGeometry.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
20class AcRxClass;
21
23{
24public:
26
28 virtual Adesk::Boolean circle( const AcGePoint3d&, const double, const AcGeVector3d& ) const = 0;
29 virtual Adesk::Boolean circle( const AcGePoint3d&, const AcGePoint3d&, const AcGePoint3d& ) const = 0;
30 virtual Adesk::Boolean circularArc(const AcGePoint3d&, const double, const AcGeVector3d&, const AcGeVector3d&, const double, const AcGiArcType = kAcGiArcSimple) const = 0;
31 virtual Adesk::Boolean circularArc(const AcGePoint3d&, const AcGePoint3d&, const AcGePoint3d&, const AcGiArcType = kAcGiArcSimple) const = 0;
32 virtual Adesk::Boolean pline( const AcDbPolyline&, unsigned long = 0, unsigned long = 0 ) const = 0;
33
37 kFromRender
38 };
39
40 virtual Adesk::Boolean polygonEye(const Adesk::UInt32, const AcGePoint3d*) const = 0;
41 virtual Adesk::Boolean polylineDc(const Adesk::UInt32, const AcGePoint3d*) const = 0;
42};
AcGiArcType
Definition AddEnum.h:62
@ kAcGiArcSimple
Definition AddEnum.h:63
ACRX_DECLARE_MEMBERS(AcGiViewportGeometry)
virtual Adesk::Boolean polylineDc(const Adesk::UInt32, const AcGePoint3d *) const =0
virtual Adesk::Boolean circle(const AcGePoint3d &, const AcGePoint3d &, const AcGePoint3d &) const =0
virtual Adesk::Boolean circularArc(const AcGePoint3d &, const AcGePoint3d &, const AcGePoint3d &, const AcGiArcType=kAcGiArcSimple) const =0
virtual Adesk::Boolean circularArc(const AcGePoint3d &, const double, const AcGeVector3d &, const AcGeVector3d &, const double, const AcGiArcType=kAcGiArcSimple) const =0
virtual ~AcGiViewportGeometry()
virtual Adesk::Boolean polygonEye(const Adesk::UInt32, const AcGePoint3d *) const =0
virtual Adesk::Boolean circle(const AcGePoint3d &, const double, const AcGeVector3d &) const =0
virtual Adesk::Boolean pline(const AcDbPolyline &, unsigned long=0, unsigned long=0) const =0