55 Acad::ErrorStatus
setCylinder(
double,
double,
double,
int,
int,
int,
int);
56 Acad::ErrorStatus
setCone(
double,
double,
double,
int,
int,
int,
double,
int);
57 Acad::ErrorStatus
setTorus(
double,
int,
int,
double,
double,
int);
58 Acad::ErrorStatus
setBox(
double,
double,
double,
int,
int,
int,
int);
59 Acad::ErrorStatus
setWedge(
double,
double,
double,
int,
int,
int,
int,
int,
int);
60 Acad::ErrorStatus
setPyramid(
double,
double,
int,
int,
int,
int,
double,
int);
#define ACRX_DECLARE_MEMBERS(classname)
Acad::ErrorStatus mergeFaces(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &)
Acad::ErrorStatus setVertexTextureArray(AcGePoint3dArray &)
Acad::ErrorStatus setPyramid(double, double, int, int, int, int, double, int)
Acad::ErrorStatus getVertexNormalArray(AcGeVector3dArray &)
Acad::ErrorStatus setWedge(double, double, double, int, int, int, int, int, int)
Acad::ErrorStatus subdRefine()
Acad::ErrorStatus getSubDividedVertexAt(const AcDbSubentId &, AcGePoint3d &) const
Acad::ErrorStatus numOfSubDividedFaces(Adesk::Int32 &) const
AcDbSubDMesh(AcDbSystemInternals *)
Acad::ErrorStatus setSubDMesh(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, AcArray< Adesk::Int32, AcArrayMemCopyReallocator< Adesk::Int32 > > const &, int)
Acad::ErrorStatus getVertexAt(const AcDbSubentId &, AcGePoint3d &) const
Acad::ErrorStatus getSubentPath(int, AcDb::SubentType, AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &) const
Acad::ErrorStatus isWatertight(bool &) const
Acad::ErrorStatus getSubDividedFaceArray(AcArray< Adesk::Int32 > &) const
Acad::ErrorStatus getVertexColorArray(AcArray< AcCmEntityColor > &)
Acad::ErrorStatus setVertexAt(Adesk::Int32, const AcGePoint3d &)
Acad::ErrorStatus setVertexAt(const AcDbSubentId &, const AcGePoint3d &)
Acad::ErrorStatus spin(const AcDbSubentId &)
Acad::ErrorStatus setCylinder(double, double, double, int, int, int, int)
Acad::ErrorStatus subdRefine(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &)
Acad::ErrorStatus getEdgeArray(AcArray< Adesk::Int32 > &) const
Acad::ErrorStatus setSubentMaterialMapper(const AcDbSubentId &, const AcGiMapper &)
virtual void dragStatus(const AcDb::DragStat) override
Acad::ErrorStatus numOfVertices(Adesk::Int32 &) const
Acad::ErrorStatus setSubentMaterial(const AcDbSubentId &, const AcDbObjectId &)
Acad::ErrorStatus getNormalArray(AcGeVector3dArray &) const
Acad::ErrorStatus setVertexColorArray(AcArray< AcCmEntityColor > &)
Acad::ErrorStatus getVertexTextureArray(AcGePoint3dArray &)
Acad::ErrorStatus getFacePlane(AcDbSubentId const &, AcGePlane &) const
Acad::ErrorStatus setVertexNormalArray(AcGeVector3dArray &)
Acad::ErrorStatus cap(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &)
Acad::ErrorStatus subdLevel(Adesk::Int32 &) const
Acad::ErrorStatus getAdjacentSubentPath(const AcDbFullSubentPath &, AcDb::SubentType, AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &) const
Acad::ErrorStatus getSubDividedVertexAt(Adesk::Int32, AcGePoint3d &) const
Acad::ErrorStatus numOfEdges(Adesk::Int32 &) const
Acad::ErrorStatus setBox(double, double, double, int, int, int, int)
Acad::ErrorStatus setCrease(double)
virtual Acad::ErrorStatus subGetClassID(CLSID *) const override
Acad::ErrorStatus getSubentMaterialMapper(const AcDbSubentId &, AcGiMapper &) const
Acad::ErrorStatus splitFace(const AcDbSubentId &, const AcDbSubentId &, const AcGePoint3d &, const AcDbSubentId &, const AcGePoint3d &)
Acad::ErrorStatus computeSurfaceArea(double &) const
Acad::ErrorStatus numOfFaces(Adesk::Int32 &) const
Acad::ErrorStatus setTorus(double, int, int, double, double, int)
Acad::ErrorStatus getCrease(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &, AcArray< double > &) const
Acad::ErrorStatus getSubDividedVertices(AcGePoint3dArray &) const
Acad::ErrorStatus getSubDividedNormalArray(AcGeVector3dArray &) const
Acad::ErrorStatus collapse(const AcDbSubentId &)
Acad::ErrorStatus subdDivideDown()
Acad::ErrorStatus getCrease(const AcDbSubentId &, double &) const
virtual bool bounds(AcDbExtents &) const override
Acad::ErrorStatus getVertices(AcGePoint3dArray &) const
Acad::ErrorStatus extrudeConnectedFaces(AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > const &, AcGePoint3dArray const &, double)
Acad::ErrorStatus getSubentMaterial(const AcDbSubentId &, AcDbObjectId &) const
Acad::ErrorStatus setSubentColor(const AcDbSubentId &, const AcCmColor &)
Acad::ErrorStatus numOfSubDividedVertices(Adesk::Int32 &) const
Acad::ErrorStatus setSphere(double, int, int, int)
Acad::ErrorStatus convertToSurface(bool, const AcDbSubentId &, AcDbSurface *&) const
Acad::ErrorStatus getSubentColor(const AcDbSubentId &, AcCmColor &) const
Acad::ErrorStatus getVertexAt(Adesk::Int32, AcGePoint3d &) const
Acad::ErrorStatus convertToSolid(bool, bool, AcDb3dSolid *&) const
Acad::ErrorStatus setCrease(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &, double)
Acad::ErrorStatus extrudeFaces(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &, double, const AcGeVector3d &, double)
Acad::ErrorStatus extrudeConnectedFaces(AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > const &, double, AcGeVector3d const &, double)
Acad::ErrorStatus setCone(double, double, double, int, int, int, double, int)
Acad::ErrorStatus computeVolume(double &) const
Acad::ErrorStatus getFaceArray(AcArray< Adesk::Int32 > &) const
Acad::ErrorStatus extrudeFaces(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &, const AcGePoint3dArray &, double)
Acad::ErrorStatus convertToSurface(bool, bool, AcDbSurface *&) const
Acad::ErrorStatus numOfSubDividedFacesAt(const AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > &, Adesk::Int32 &) const
Acad::ErrorStatus subdDivideUp()