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FRX SDK Documentation 2025 SP0
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#include <AcGeImpPosition3d.h>
Public Member Functions | |
| AcGeImpPosition3d (AcGeImpPosition3d const &) | |
| AcGeImpPosition3d (AcGePoint3d const &) | |
| AcGeImpPosition3d (double, double, double) | |
| AcGeImpPosition3d (void) | |
| AcGeImpPosition3d & | operator= (AcGeImpPosition3d const &) |
| AcGeImpPosition3d & | set (AcGePoint3d const &) |
| AcGeImpPosition3d & | set (double, double, double) |
| virtual | ~AcGeImpPosition3d (void) |
| virtual AcGeImpEntity3d & | transformBy (AcGeMatrix3d const &) |
| virtual AcGeImpEntity3d & | translateBy (AcGeVector3d const &) |
| virtual AcGeImpObject * | copy (void) const |
| virtual AcGePoint3d | point (void) const |
| virtual AcGe::EntityId | type (int) const |
| virtual int | isEqualTo (AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
| virtual int | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
Definition at line 28 of file AcGeImpPosition3d.h.
| AcGeImpPosition3d::AcGeImpPosition3d | ( | AcGeImpPosition3d const & | ) |
| AcGeImpPosition3d::AcGeImpPosition3d | ( | AcGePoint3d const & | ) |
| AcGeImpPosition3d::AcGeImpPosition3d | ( | void | ) |
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| AcGeImpPosition3d & AcGeImpPosition3d::operator= | ( | AcGeImpPosition3d const & | ) |
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| AcGeImpPosition3d & AcGeImpPosition3d::set | ( | AcGePoint3d const & | ) |
| AcGeImpPosition3d & AcGeImpPosition3d::set | ( | double | , |
| double | , | ||
| double | ) |
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