FRX SDK Documentation 2025 SP0
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Public Member Functions | List of all members
AcGeImpPosition3d Class Reference

#include <AcGeImpPosition3d.h>

Public Member Functions

 AcGeImpPosition3d (AcGeImpPosition3d const &)
 
 AcGeImpPosition3d (AcGePoint3d const &)
 
 AcGeImpPosition3d (double, double, double)
 
 AcGeImpPosition3d (void)
 
AcGeImpPosition3doperator= (AcGeImpPosition3d const &)
 
AcGeImpPosition3dset (AcGePoint3d const &)
 
AcGeImpPosition3dset (double, double, double)
 
virtual ~AcGeImpPosition3d (void)
 
virtual AcGeImpEntity3dtransformBy (AcGeMatrix3d const &)
 
virtual AcGeImpEntity3dtranslateBy (AcGeVector3d const &)
 
virtual AcGeImpObjectcopy (void) const
 
virtual AcGePoint3d point (void) const
 
virtual AcGe::EntityId type (int) const
 
virtual int isEqualTo (AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) const
 
virtual int isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
 

Detailed Description

Definition at line 28 of file AcGeImpPosition3d.h.

Constructor & Destructor Documentation

◆ AcGeImpPosition3d() [1/4]

AcGeImpPosition3d::AcGeImpPosition3d ( AcGeImpPosition3d const & )

◆ AcGeImpPosition3d() [2/4]

AcGeImpPosition3d::AcGeImpPosition3d ( AcGePoint3d const & )

◆ AcGeImpPosition3d() [3/4]

AcGeImpPosition3d::AcGeImpPosition3d ( double ,
double ,
double  )

◆ AcGeImpPosition3d() [4/4]

AcGeImpPosition3d::AcGeImpPosition3d ( void )

◆ ~AcGeImpPosition3d()

virtual AcGeImpPosition3d::~AcGeImpPosition3d ( void )
virtual

Member Function Documentation

◆ copy()

virtual AcGeImpObject * AcGeImpPosition3d::copy ( void ) const
virtual

◆ isEqualTo()

virtual int AcGeImpPosition3d::isEqualTo ( AcGeImpEntity3d const & ,
AcGeTol const & = AcGeContext::gTol ) const
virtual

◆ isOn()

virtual int AcGeImpPosition3d::isOn ( AcGePoint3d const & ,
AcGeTol const & = AcGeContext::gTol ) const
virtual

◆ operator=()

AcGeImpPosition3d & AcGeImpPosition3d::operator= ( AcGeImpPosition3d const & )

◆ point()

virtual AcGePoint3d AcGeImpPosition3d::point ( void ) const
virtual

◆ set() [1/2]

AcGeImpPosition3d & AcGeImpPosition3d::set ( AcGePoint3d const & )

◆ set() [2/2]

AcGeImpPosition3d & AcGeImpPosition3d::set ( double ,
double ,
double  )

◆ transformBy()

virtual AcGeImpEntity3d & AcGeImpPosition3d::transformBy ( AcGeMatrix3d const & )
virtual

◆ translateBy()

virtual AcGeImpEntity3d & AcGeImpPosition3d::translateBy ( AcGeVector3d const & )
virtual

◆ type()

virtual AcGe::EntityId AcGeImpPosition3d::type ( int ) const
virtual

The documentation for this class was generated from the following file: