AcGeSphere & setAnglesInV(double, double)
int intersectWith(AcGeLinearEnt3d const &, int &, AcGePoint3d &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const
double radius(void) const
AcGePoint3d center(void) const
AcGeSphere(double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double)
AcGeSphere & operator=(AcGeSphere const &)
int isOuterNormal(void) const
AcGeSphere(double, AcGePoint3d const &)
AcGeSphere & set(double, AcGePoint3d const &)
AcGeVector3d northAxis(void) const
AcGeSphere & setRadius(double)
void getAnglesInU(double &, double &) const
AcGeSphere & set(double, AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, double, double, double, double)
AcGePoint3d southPole(void) const
AcGeSphere(AcGeSphere const &)
AcGeSphere & setAnglesInU(double, double)
AcGePoint3d northPole(void) const
void getAnglesInV(double &, double &) const
int isClosed(AcGeTol const &=AcGeContext::gTol) const
AcGeVector3d refAxis(void) const
static ARX_API_STATIC AcGeTol gTol