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| | AcGeNurbSurface (AcGeNurbSurface const &) |
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| | AcGeNurbSurface (int, int, int, int, int, int, AcGePoint3d const *const, double const *const, AcGeKnotVector const &, AcGeKnotVector const &, AcGeTol const &=AcGeContext::gTol) |
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| | AcGeNurbSurface (void) |
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| | ~AcGeNurbSurface (void) |
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| AcGeNurbSurface & | operator= (AcGeNurbSurface const &) |
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| AcGeNurbSurface & | set (int, int, int, int, int, int, AcGePoint3d const *const, double const *const, AcGeKnotVector const &, AcGeKnotVector const &, AcGeTol const &=AcGeContext::gTol) |
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| int | degreeInU (void) const |
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| int | degreeInV (void) const |
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| int | getWeights (AcGeDoubleArray &) const |
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| int | isPeriodicInU (double &) const |
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| int | isPeriodicInV (double &) const |
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| int | isRationalInU (void) const |
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| int | isRationalInV (void) const |
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| int | numControlPointsInU (void) const |
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| int | numControlPointsInV (void) const |
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| int | numKnotsInU (void) const |
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| int | numKnotsInV (void) const |
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| int | singularityInU (void) const |
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| int | singularityInV (void) const |
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| void | getControlPoints (AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const |
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| void | getDefinition (int &, int &, int &, int &, int &, int &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &, AcGeKnotVector &, AcGeKnotVector &) const |
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| void | getUKnots (AcGeKnotVector &) const |
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| void | getVKnots (AcGeKnotVector &) const |
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| | ~AcGeSurface (void) |
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| AcGePoint2d | paramOf (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | closestPointTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &, AcGeVector3d &) const |
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| AcGeSurface & | operator= (AcGeSurface const &) |
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| AcGeSurface & | reverseNormal (void) |
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| double | distanceTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInU (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInV (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isNormalReversed (void) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGePoint2d &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getClosestPointTo (AcGePoint3d const &, AcGePointOnSurface &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getEnvelope (AcGeInterval &, AcGeInterval &) const |
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| Acad::ErrorStatus | projectOnToSurface (const AcDbEntity *, const AcGeVector3d &, AcArray< AcDbEntity * > &) const |
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| | ~AcGeEntity3d (void) |
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| AcGeEntity3d & | mirror (AcGePlane const &) |
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| AcGeEntity3d & | operator= (AcGeEntity3d const &) |
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| AcGeEntity3d & | rotateBy (double, AcGeVector3d const &, AcGePoint3d const &) |
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| AcGeEntity3d & | scaleBy (double, AcGePoint3d const &) |
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| AcGeEntity3d & | transformBy (AcGeMatrix3d const &) |
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| AcGeEntity3d & | translateBy (AcGeVector3d const &) |
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| AcGeEntity3d * | copy (void) const |
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| AcGe::EntityId | type (void) const |
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| Frx::Boolean | isEqualTo (AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isKindOf (AcGe::EntityId) const |
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| Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | operator!= (AcGeEntity3d const &) const |
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| Frx::Boolean | operator== (AcGeEntity3d const &) const |
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Definition at line 25 of file AcGeNurbSurface.h.