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| | AcGeCone (AcGeCone const &) |
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| | AcGeCone (double, double, AcGePoint3d const &, double, AcGeVector3d const &) |
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| | AcGeCone (double, double, AcGePoint3d const &, double, AcGeVector3d const &, AcGeVector3d const &, AcGeInterval const &, double, double) |
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| | AcGeCone (void) |
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| | ~AcGeCone (void) |
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| AcGeCone & | operator= (AcGeCone const &) |
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| AcGeCone & | set (double, double, AcGePoint3d const &, double, AcGeVector3d const &) |
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| AcGeCone & | set (double, double, AcGePoint3d const &, double, AcGeVector3d const &, AcGeVector3d const &, AcGeInterval const &, double, double) |
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| AcGeCone & | setAngles (double, double) |
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| AcGeCone & | setBaseRadius (double) |
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| AcGeCone & | setHeight (AcGeInterval const &) |
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| AcGePoint3d | apex (void) const |
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| AcGePoint3d | baseCenter (void) const |
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| AcGeVector3d | axisOfSymmetry (void) const |
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| AcGeVector3d | refAxis (void) const |
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| double | baseRadius (void) const |
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| double | halfAngle (void) const |
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| double | heightAt (double) const |
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| int | intersectWith (AcGeLinearEnt3d const &, int &, AcGePoint3d &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const |
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| int | isClosed (AcGeTol const &=AcGeContext::gTol) const |
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| int | isOuterNormal (void) const |
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| void | getAngles (double &, double &) const |
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| void | getHalfAngle (double &, double &) const |
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| void | getHeight (AcGeInterval &) const |
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| | ~AcGeSurface (void) |
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| AcGePoint2d | paramOf (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | closestPointTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &, AcGeVector3d &) const |
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| AcGeSurface & | operator= (AcGeSurface const &) |
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| AcGeSurface & | reverseNormal (void) |
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| double | distanceTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInU (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInV (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isNormalReversed (void) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGePoint2d &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getClosestPointTo (AcGePoint3d const &, AcGePointOnSurface &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getEnvelope (AcGeInterval &, AcGeInterval &) const |
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| Acad::ErrorStatus | projectOnToSurface (const AcDbEntity *, const AcGeVector3d &, AcArray< AcDbEntity * > &) const |
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| | ~AcGeEntity3d (void) |
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| AcGeEntity3d & | mirror (AcGePlane const &) |
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| AcGeEntity3d & | operator= (AcGeEntity3d const &) |
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| AcGeEntity3d & | rotateBy (double, AcGeVector3d const &, AcGePoint3d const &) |
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| AcGeEntity3d & | scaleBy (double, AcGePoint3d const &) |
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| AcGeEntity3d & | transformBy (AcGeMatrix3d const &) |
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| AcGeEntity3d & | translateBy (AcGeVector3d const &) |
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| AcGeEntity3d * | copy (void) const |
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| AcGe::EntityId | type (void) const |
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| Frx::Boolean | isEqualTo (AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isKindOf (AcGe::EntityId) const |
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| Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | operator!= (AcGeEntity3d const &) const |
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| Frx::Boolean | operator== (AcGeEntity3d const &) const |
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Definition at line 26 of file AcGeCone.h.