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| | AcGeOffsetSurface (AcGeOffsetSurface const &) |
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| | AcGeOffsetSurface (AcGeSurface *, double, int) |
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| | AcGeOffsetSurface (void) |
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| | ~AcGeOffsetSurface (void) |
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| AcGeOffsetSurface & | operator= (AcGeOffsetSurface const &) |
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| AcGeOffsetSurface & | set (AcGeSurface *, double, int) |
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| double | offsetDist (void) const |
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| int | getSurface (AcGeSurface *&) const |
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| int | isBoundedPlane (void) const |
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| int | isCone (void) const |
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| int | isCylinder (void) const |
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| int | isPlane (void) const |
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| int | isSphere (void) const |
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| int | isTorus (void) const |
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| void | getConstructionSurface (AcGeSurface *&) const |
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| | ~AcGeSurface (void) |
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| AcGePoint2d | paramOf (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | closestPointTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const |
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| AcGePoint3d | evalPoint (AcGePoint2d const &, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &, AcGeVector3d &) const |
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| AcGeSurface & | operator= (AcGeSurface const &) |
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| AcGeSurface & | reverseNormal (void) |
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| double | distanceTo (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInU (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isClosedInV (AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isNormalReversed (void) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGePoint2d &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getClosestPointTo (AcGePoint3d const &, AcGePointOnSurface &, AcGeTol const &=AcGeContext::gTol) const |
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| void | getEnvelope (AcGeInterval &, AcGeInterval &) const |
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| Acad::ErrorStatus | projectOnToSurface (const AcDbEntity *, const AcGeVector3d &, AcArray< AcDbEntity * > &) const |
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| | ~AcGeEntity3d (void) |
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| AcGeEntity3d & | mirror (AcGePlane const &) |
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| AcGeEntity3d & | operator= (AcGeEntity3d const &) |
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| AcGeEntity3d & | rotateBy (double, AcGeVector3d const &, AcGePoint3d const &) |
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| AcGeEntity3d & | scaleBy (double, AcGePoint3d const &) |
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| AcGeEntity3d & | transformBy (AcGeMatrix3d const &) |
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| AcGeEntity3d & | translateBy (AcGeVector3d const &) |
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| AcGeEntity3d * | copy (void) const |
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| AcGe::EntityId | type (void) const |
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| Frx::Boolean | isEqualTo (AcGeEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | isKindOf (AcGe::EntityId) const |
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| Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| Frx::Boolean | operator!= (AcGeEntity3d const &) const |
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| Frx::Boolean | operator== (AcGeEntity3d const &) const |
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Definition at line 22 of file AcGeOffsetSurface.h.