#define ACRX_DECLARE_MEMBERS(classname)
virtual Acad::ErrorStatus getGraph(AcDbObjectId &) const
virtual Acad::ErrorStatus createLoftedSolid(AcDbEntityArray &, AcDbEntityArray &, AcDbEntity *, AcDbLoftOptions &, BODY *&)
virtual Acad::ErrorStatus tweakLeafNode(AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > const &, bool, AcGeMatrix3d const &, int, int, int, char const *, BODY *&)
virtual Acad::ErrorStatus getSubentClassId(int, _GUID *) const
virtual Acad::ErrorStatus deleteSubentPaths(AcGeIntArray const &, BODY *&)
AcDbShHistory(AcDbSystemInternals *)
bool hasMaterialMapper(void)
virtual void * internalSubentPtr(AcDbSubentId const &) const
virtual void subentGripStatus(AcDb::GripStat, AcDbFullSubentPath const &)
virtual Acad::ErrorStatus createBrep(AcCmColor const &, AcDbObjectId, void *)
virtual void cleanupSubentDisplayHistory(void)
virtual void getAllPrimitiveIndices(AcGeIntArray &) const
virtual Acad::ErrorStatus getSubentPathsAtGsMarker(unsigned long, int, AcGePoint3d const &, AcGeMatrix3d const &, int &, AcDbFullSubentPath *&, int=0, AcDbObjectId *=nullptr) const
virtual Acad::ErrorStatus getGsMarkersAtSubentPath(AcDbFullSubentPath const &, AcGeIntArray &, BODY *) const
virtual Acad::ErrorStatus setMaterial(AcDbObjectId)
virtual Acad::ErrorStatus createRevolvedSolid(AcDbEntity *, AcGePoint3d const &, AcGeVector3d const &, double, double, AcDbRevolveOptions &, BODY *&)
virtual Acad::ErrorStatus createFrustum(double, double, double, double, BODY *&)
virtual Adesk::Boolean worldDraw(AcGiWorldDraw *, AcGeIntArray *)
virtual int primitiveIndexAtStepId(unsigned int)
Acad::ErrorStatus reevaluate(BODY *&, bool, AcDbShEvaluateCallback *)
virtual Acad::ErrorStatus setColor(AcCmColor &)
virtual unsigned long getSinkId(void) const
virtual Acad::ErrorStatus getGripEntityUCS(void const *, AcGeVector3d &, AcGePoint3d &, AcGeVector3d &) const
virtual bool recordHistory(void) const
virtual Acad::ErrorStatus getSubentDisplay(AcDbShSubents &, AcDbShSubentDisplayData &, bool) const
virtual ~AcDbShHistory(void)
virtual Acad::ErrorStatus createSphere(double, BODY *&)
virtual Acad::ErrorStatus createWedge(double, double, double, BODY *&)
bool showEntityLevelGrips(void) const
virtual bool hasProxies(void) const
virtual Acad::ErrorStatus createPyramid(double, int, double, double, BODY *&)
virtual Acad::ErrorStatus createTorus(double, double, BODY *&)
virtual Acad::ErrorStatus transformBy(AcGeMatrix3d const &)
virtual void viewportDraw(AcGiViewportDraw *)
virtual Acad::ErrorStatus moveGripPointsAt(AcDbVoidPtrArray const &, AcGeVector3d const &, int, BODY *&)
virtual Acad::ErrorStatus moveGripPointsAtSubentPaths(AcGeIntArray const &, AcDbVoidPtrArray const &, AcGeVector3d const &, int, BODY *&)
virtual Acad::ErrorStatus chamferEdges(AcDbShSubents &, AcDbShSubents &, double, double, BODY *&)
virtual Acad::ErrorStatus purgeGraph(void)
virtual unsigned long getFirstSourceId(void) const
virtual bool isEvaluable(void) const
static void __cdecl addPrimitiveIndex(AcDbSubentId &, int)
virtual Acad::ErrorStatus openGraph(AcDb::OpenMode, AcDbEvalGraph *&) const
AcDbEntity * subentPtr(AcDbFullSubentPath const &) const
virtual Acad::ErrorStatus replaceDisplayNodesAfterBreps(void)
virtual void collectPersSubentNamingData(AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > &, AcArray< unsigned int, AcArrayMemCopyReallocator< unsigned int > > &) const
Acad::ErrorStatus addPostrioMappers(BODY *, BodySubentIds *)
virtual Acad::ErrorStatus setRecordHistory(bool)
virtual void gripStatus(AcDb::GripStat)
virtual Acad::ErrorStatus deleteAtLeafNode(AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > const &, BODY *&)
virtual Acad::ErrorStatus getGsMarkersFromStepId(AcDbFullSubentPath const &, AcGeIntArray &, BODY *) const
virtual Acad::ErrorStatus createCone(double, double, double, double, BODY *&)
static void __cdecl stripPrimitiveIndex(AcDbSubentId &)
virtual bool showHistory(void) const
virtual Acad::ErrorStatus setShowHistory(bool)
virtual Acad::ErrorStatus booleanOper(ENTITY *, ENTITY *, AcDb::BoolOperType, AcDbShHistory *, BODY *&)
virtual Acad::ErrorStatus transformSubentPathsBy(AcGeIntArray const &, AcGeMatrix3d const &, BODY *&)
static int __cdecl primitiveIndex(AcDbSubentId)
virtual Acad::ErrorStatus convertToBrepAtSubentPaths(AcArray< AcDbFullSubentPath, AcArrayObjectCopyReallocator< AcDbFullSubentPath > > const &, BODY *&)
virtual Acad::ErrorStatus resolveSubents(AcDbShSubents &) const
static bool __cdecl isComplexIndex(AcDbSubentId)
virtual Acad::ErrorStatus createSweptSolid(AcDbEntity *, AcDbEntity *, AcGeVector3d const &, AcDbSweepOptions &, BODY *&)
virtual Acad::ErrorStatus filletEdges(AcDbShSubents &, AcGeDoubleArray const &, AcGeDoubleArray const &, AcGeDoubleArray const &, BODY *&)
virtual Acad::ErrorStatus getGripPoints(AcDbGripDataPtrArray &, const double, const int, AcGeVector3d const &, const int) const
virtual Acad::ErrorStatus createBox(double, double, double, BODY *&)
virtual Acad::ErrorStatus getSubentPathGeomExtents(int, AcDbExtents &) const
virtual Acad::ErrorStatus setSubentDisplay(AcDbShSubents &, AcDbShSubentDisplayData const &, BODY *&)
virtual void clonePersSubentNamingData(AcDbPersSubentManager::AcCloner *)
virtual Acad::ErrorStatus getGripPointsAtSubentPath(int, AcDbGripDataPtrArray &, double, int, AcGeVector3d const &, int) const
virtual Acad::ErrorStatus postInDatabase(AcDbObjectId &, AcDbDatabase *)
virtual Acad::ErrorStatus getNodeAtSubentPath(AcDbSubentId const &, AcDb::OpenMode, AcDbShHistoryNode *&)