FRX SDK Documentation 2025 SP0
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CircleCurve.h
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1//
2// (C) Copyright 2005-2024 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "Circle3d.h"
20#include "Line3d.h"
21#include "Point3d.h"
22#include "Transf3d.h"
23#include "Curve.h"
24
25#include <stdio.h>
26
27class Vector3d;
29
31{
32public:
33 CircleCurve( Circle3d const & ,int, Body * ) ;
37 Circle3d circle(void)const ;
40 Line3d axis(void)const ;
41 Point3d origin(void)const ;
42 Transf3d const & transf(void)const ;
43 double radius(void)const ;
44 int approx(void)const ;
45 virtual ~CircleCurve(void) ;
46 virtual bool transform( Transf3d const & , Transf3d::Type, Vector3d const & ) ;
47 virtual Curve * copy(void)const ;
48 virtual Curve::Type type(void)const ;
49 virtual void print( _iobuf * )const ;
50 virtual void restore( SaveRestoreCallback * ) ;
51 virtual void save( SaveRestoreCallback * )const ;
52 void __autoclassinit2(unsigned __int64) ;
53
54};
Definition Body.h:44
virtual void restore(SaveRestoreCallback *)
virtual Curve * copy(void) const
CircleCurve(void)
Point3d origin(void) const
double radius(void) const
virtual void save(SaveRestoreCallback *) const
Transf3d const & transf(void) const
virtual void print(_iobuf *) const
void __autoclassinit2(unsigned __int64)
CircleCurve(CircleCurve &&)
CircleCurve & operator=(CircleCurve const &)
int approx(void) const
CircleCurve(Circle3d const &, int, Body *)
virtual bool transform(Transf3d const &, Transf3d::Type, Vector3d const &)
Line3d axis(void) const
virtual Curve::Type type(void) const
CircleCurve(CircleCurve const &)
virtual ~CircleCurve(void)
Circle3d circle(void) const
CircleCurve & operator=(CircleCurve &&)
Definition Curve.h:25
Type
Definition Curve.h:28