FRX SDK Documentation 2025 SP0
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ConeSurface.h
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1//
2// (C) Copyright 2005-2024 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "RevolutionSurface.h"
20#include "Point3d.h"
21#include "Transf3d.h"
22#include "Vector3d.h"
23#include "Circle3d.h"
24
25#include <stdio.h>
26
27class Line3d;
28class Body;
29class Surface;
31class Plane;
32class Point3d;
33
35{
36public:
39 ConeSurface( Line3d const & ,double,double,int, Body * ) ;
43 Point3d apex(void)const ;
44 double radius(void)const ;
45 double tanAngle(void)const ;
46 int approx(void)const ;
47 virtual ~ConeSurface(void) ;
48 virtual bool containsPoint( Point3d const & )const ;
49 virtual bool isEqual( Surface const * )const ;
50 virtual bool transform( Transf3d const & , Transf3d::Type, Vector3d const & ) ;
51 virtual Circle3d circle( Plane const & , Line3d const & )const ;
52 virtual Surface * copy(void)const ;
53 virtual Vector3d normal( Point3d const & )const ;
54 virtual Surface::Type type(void)const ;
55 virtual void print( _iobuf * )const ;
56 virtual void restore( SaveRestoreCallback * ) ;
57 virtual void save( SaveRestoreCallback * )const ;
58 void __autoclassinit2(unsigned __int64) ;
59
60};
Definition Body.h:44
virtual void save(SaveRestoreCallback *) const
ConeSurface & operator=(ConeSurface &&)
virtual Circle3d circle(Plane const &, Line3d const &) const
ConeSurface(void)
double tanAngle(void) const
virtual void restore(SaveRestoreCallback *)
virtual bool containsPoint(Point3d const &) const
void __autoclassinit2(unsigned __int64)
ConeSurface(ConeSurface const &)
virtual void print(_iobuf *) const
ConeSurface(Line3d const &, double, double, int, Body *)
ConeSurface & operator=(ConeSurface const &)
int approx(void) const
virtual bool isEqual(Surface const *) const
virtual Surface::Type type(void) const
virtual Surface * copy(void) const
virtual bool transform(Transf3d const &, Transf3d::Type, Vector3d const &)
ConeSurface(ConeSurface &&)
Point3d apex(void) const
virtual ~ConeSurface(void)
double radius(void) const
virtual Vector3d normal(Point3d const &) const
Definition Plane.h:25