71 virtual double length(
double,
double,
double)
const ;
97 virtual void getSamplePoints(
double,
double,
double,
AcGeImpPointOnCurve3d &,
AcArray<
AcGePoint3d,
AcArrayMemCopyReallocator< AcGePoint3d> > &,
AcGeDoubleArray &,
AcArray<
AcGeVector3d,
AcArrayMemCopyReallocator< AcGeVector3d> > *,
AcArray<
AcGeVector3d,
AcArrayMemCopyReallocator< AcGeVector3d> > *)
const ;
virtual void getTrimmedOffset(double, AcGeVector3d const &, AcDbVoidPtrArray &, AcGe::OffsetCrvExtType, AcGeTol const &=AcGeContext::gTol) const
static void __cdecl deleteExternalEntity(void *)
int boundaryClosestPoints(AcGeImpCurve3d const &, AcGePoint3d &, AcGePoint3d &, double &, double &, AcGeTol const &=AcGeContext::gTol) const
virtual int isPlanar(AcGeImpPlanarEnt &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGeImpBoundBlock3d boundBlock(int, int) const
virtual AcGePoint3d evalPointOnLeft(double, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const
virtual int isCounterClock(void) const
virtual AcGeImpEntity3d * project(AcGeImpPlanarEnt const &, AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGe::PointContainment contains(AcGePoint3d const &, int &, AcGeTol const &=AcGeContext::gTol) const
virtual double distanceTo(AcGeImpSurface const &, AcGeTol const &=AcGeContext::gTol) const
virtual void getInterval(AcGeImpInterval &, AcGePoint3d &, AcGePoint3d &) const
virtual void reverseProject(AcGeImpPointOnCurve3d const &, AcGeImpPlanarEnt const &, AcGeVector3d const &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
virtual int intersectWith(AcGeImpCurve3d const &, AcGeVector3d const &, AcGeCurveIntData &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGeImpEntity3d * exactOffset(double, AcGeVector3d const &, AcGeDoubleArray *, AcGeDoubleArray *, AcGe::OffsetCrvExtType, AcGeTol const &=AcGeContext::gTol) const
void getOverlapParams(AcGeImpCurve3d const &, int, double &, double &, AcGeTol const &=AcGeContext::gTol) const
int isWithinBounds(AcGeImpCurve3d const &, AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
AcGeImpEntity3d * closeOffset(AcGeImpOffsetCurve3d *, AcGeDoubleArray *, AcGeDoubleArray *, AcGeTol const &=AcGeContext::gTol) const
AcGeImpCurve3d & operator=(AcGeImpCurve3d const &)
virtual int intersectWith(AcGeImpInterval const &, AcGeImpInterval const &, AcGeVector3d const &, AcGeCurveIntData &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGeImpCurve3d * offsetBaseCurve(void) const
virtual int isClosed(AcGeTol const &=AcGeContext::gTol) const
virtual int intersectSelf(AcGeCurveIntData &, AcGeVector3d const &, double, AcGeTol const &=AcGeContext::gTol) const
virtual void getProjClosestPointTo(AcGeImpCurve3d const &, AcGeVector3d const &, AcGeImpPointOnCurve3d &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
virtual ~AcGeImpCurve3d(void)
int hasStartPoint(AcGePoint3d &) const
virtual int unboundedOverlap(AcGeImpCurve3d const &, int &, AcGeTol const &=AcGeContext::gTol) const
AcGeImpEntity3d * orthoProject(AcGeImpPlanarEnt const &, AcGeTol const &=AcGeContext::gTol) const
int linkedBoundBlock(AcGeImpInterval const &, AcGeImpBoundBlock3d &) const
virtual int isWithinBounds(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d closestPointTo(AcGeImpSurface const &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const
AcGeEvaluatorDataCurve * curveEvalData(AcGeImpPointOnCurve3d const &) const
void setPoint(AcGeImpPointOnCurve3d &, double, AcGePoint3d const &) const
virtual int isLinear(AcGeImpLinearEnt3d &, AcGeTol const &=AcGeContext::gTol) const
virtual double paramOf(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
int hasEndPoint(AcGePoint3d &) const
virtual void getProjClosestPointTo(AcGePoint3d const &, AcGeVector3d const &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d evalPoint(double) const
void getSamplePoints(double, double, double, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *) const
virtual void getClosestPointTo(AcGeImpSurface const &, AcGeImpPointOnCurve3d &, AcGeImpPointOnSurface &, AcGeTol const &=AcGeContext::gTol) const
virtual double paramAtLength(double, double, int, double) const
virtual void getSamplePoints(int, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &) const
virtual int isOn(AcGePoint3d const &, double &, AcGeTol const &=AcGeContext::gTol) const
virtual int isOn(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
int extendCurves(AcGeImpCurve3d &, double, double, AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol)
virtual AcGePoint3d closestPointTo(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
virtual double length(double, double, double) const
virtual void getClosestPointTo(AcGeImpCurve3d const &, AcGeImpPointOnCurve3d &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
int overlap(AcGeImpCurve3d const &, AcGeCurveIntData &, AcGeTol const &=AcGeContext::gTol) const
virtual void getClosestPointTo(AcGePoint3d const &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
virtual int getNormalPoint(AcGePoint3d const &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
int isCoplanarWith(AcGeImpCurve3d const &, AcGeImpPlanarEnt &, AcGeTol const &=AcGeContext::gTol) const
virtual int area(double, double, double &, AcGeTol const &=AcGeContext::gTol) const
double minimalPoint(AcGePoint3d const &, double, double, AcGeVector3d const &, double) const
void linkBoundBlock(AcGeImpBoundBlock3d const &, AcGeImpInterval const &) const
void testIntPoints(AcGeImpCurve3d const &, int &, AcGePoint3d *, AcGePoint3d *, AcGeTol const &=AcGeContext::gTol) const
virtual int getParamsOfC1Discontinuity(AcGeDoubleArray &, AcGeTol const &=AcGeContext::gTol) const
void testIntPoints(AcGeImpCurve3d const &, int &, AcGePoint3d *, AcGeTol const &=AcGeContext::gTol) const
void getLocalClosestPoints(AcGeImpCurve3d const &, AcGeImpPointOnCurve3d &, AcGeImpPointOnCurve3d &, AcGeImpInterval const *, AcGeImpInterval const *, AcGeTol const &=AcGeContext::gTol) const
virtual void getSamplePoints(double, double, double, AcGeImpPointOnCurve3d &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *) const
virtual AcGePoint3d projClosestPointTo(AcGeImpCurve3d const &, AcGeVector3d const &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const
void reverseProject(AcGeImpCurve3d const &, AcGeImpPointOnCurve3d const &, AcGeImpPlanarEnt const &, AcGeVector3d const &, AcGeImpPointOnCurve3d &, AcGeTol const &=AcGeContext::gTol) const
virtual int isOn(double, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d evalPointOnRight(double, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const
virtual double distanceTo(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const
void getLocalClosestPoints(AcGePoint3d const &, AcGeImpPointOnCurve3d &, AcGeImpInterval const *, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d projClosestPointTo(AcGePoint3d const &, AcGeVector3d const &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d closestPointTo(AcGeImpCurve3d const &, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const
virtual int explode(AcDbVoidPtrArray &, AcGeIntArray &, AcGeImpInterval const *) const
AcGeImpCurve3d(AcGeImpCurve3d const &)
void snapOverlapParam(AcGeImpCurve3d const &, double &, double, int, AcGeTol const &=AcGeContext::gTol) const
virtual AcGeImpBoundBlock3d boundBlock(int, AcGeImpInterval const &, int) const
virtual int tweak(int, AcGePoint3d const &)
int intersectLocal(AcGeImpCurve3d const &, double &, double &, int, AcGePoint3d &, AcGeTol const &=AcGeContext::gTol) const
virtual double distanceTo(AcGeImpCurve3d const &, AcGeTol const &=AcGeContext::gTol) const
virtual AcGePoint3d evalPoint(double, int, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &) const
static ARX_API_STATIC AcGeTol gTol