FRX SDK Documentation 2025 SP0
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SphereSurface.h
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1//
2// (C) Copyright 2005-2024 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "RevolutionSurface.h"
20#include "Point3d.h"
21#include "Transf3d.h"
22#include "Circle3d.h"
23
24class Body;
25
27{
28public:
29 SphereSurface( Point3d const&, double, int, Body* );
33 Point3d center( void )const;
36 double radius( void )const;
37 int approx( void )const;
38 virtual ~SphereSurface( void );
39 virtual bool containsPoint( Point3d const& )const;
40 virtual bool isEqual( Surface const* )const;
41 virtual bool transform( Transf3d const&, Transf3d::Type, Vector3d const& );
42 virtual Circle3d circle( Plane const&, Line3d const& )const;
43 virtual Surface* copy( void )const;
44 virtual Vector3d normal( Point3d const& )const;
45 virtual Surface::Type type( void )const;
46 virtual void print( _iobuf* )const;
47 virtual void restore( SaveRestoreCallback* );
48 virtual void save( SaveRestoreCallback* )const;
49 void __autoclassinit2( unsigned __int64 );
50};
Definition Body.h:44
Definition Plane.h:25
virtual ~SphereSurface(void)
Point3d center(void) const
virtual void save(SaveRestoreCallback *) const
void __autoclassinit2(unsigned __int64)
SphereSurface(SphereSurface const &)
SphereSurface(Point3d const &, double, int, Body *)
virtual Vector3d normal(Point3d const &) const
virtual Surface::Type type(void) const
virtual Circle3d circle(Plane const &, Line3d const &) const
virtual void restore(SaveRestoreCallback *)
double radius(void) const
int approx(void) const
virtual Surface * copy(void) const
virtual bool containsPoint(Point3d const &) const
SphereSurface(void)
virtual bool transform(Transf3d const &, Transf3d::Type, Vector3d const &)
SphereSurface & operator=(SphereSurface &&)
SphereSurface(SphereSurface &&)
virtual void print(_iobuf *) const
virtual bool isEqual(Surface const *) const
SphereSurface & operator=(SphereSurface const &)