|
FRX SDK Documentation 2025 SP0
|
#include "Global_Enums.h"#include "CdeclFuncFile.h"#include "Body.h"#include "ConeSurface.h"#include "Callback.h"#include "Curve.h"#include "CircleCurve.h"#include "CylinderSurface.h"#include "Darray.h"#include "Edge.h"#include "Entity.h"#include "Face.h"#include "Global_Structs.h"#include "Global_Unions.h"#include "HideIntegerTransform.h"#include "IntInterval1d.h"#include "IntInterval2d.h"#include "IntInterval3d.h"#include "IntPoint2d.h"#include "IntPoint3d.h"#include "IntVector2d.h"#include "IntVector3d.h"#include "Interval1d.h"#include "Interval2d.h"#include "Interval3d.h"#include "Line3d.h"#include "MorphingMap.h"#include "OutputPolylineCallback.h"#include "OutputToDxfFileCallback.h"#include "OutputTriangleCallback.h"#include "Plane.h"#include "Point2d.h"#include "Point3d.h"#include "PolygonVertexData.h"#include "RevolutionSurface.h"#include "SaveRestoreCallback.h"#include "SaveToSatCallback.h"#include "SphereSurface.h"#include "Surface.h"#include "TopologyChangeCallback.h"#include "TorusSurface.h"#include "Transf3d.h"#include "UnspecifiedCurve.h"#include "UnspecifiedSurface.h"#include "Vector2d.h"#include "Vector3d.h"#include "Vertex.h"#include "VertexSurfaceData.h"Go to the source code of this file.
Macros | |
| #define | ARX_API |
| #define ARX_API |
Definition at line 4 of file _impl_include/amodeler/CommonHeader.h.