FRX SDK Documentation 2025 SP0
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CommonHeader.h File Reference
#include "Global Enums.h"
#include "Global Structs.h"
#include "Global Unions.h"
#include "AFILE.h"
#include "AFileAdapter.h"
#include "AcAngleConstraint.h"
#include "AcAp.h"
#include "AcAuditInfo.h"
#include "AcAxDocLock.h"
#include "AcCenterPointConstraint.h"
#include "AcCharSetInfo.h"
#include "AcCmColor.h"
#include "AcCmColorBase.h"
#include "AcCmComplexColor.h"
#include "AcCmEntityColor.h"
#include "AcCmTransparency.h"
#include "AcCodePage.h"
#include "AcColinearConstraint.h"
#include "AcCompositeConstraint.h"
#include "AcConcentricConstraint.h"
#include "AcConstrained2PointsConstructionLine.h"
#include "AcConstrainedArc.h"
#include "AcConstrainedBoundedEllipse.h"
#include "AcConstrainedBoundedLine.h"
#include "AcConstrainedCircle.h"
#include "AcConstrainedConstructionLine.h"
#include "AcConstrainedCurve.h"
#include "AcConstrainedDatumLine.h"
#include "AcConstrainedEllipse.h"
#include "AcConstrainedGeometry.h"
#include "AcConstrainedImplicitPoint.h"
#include "AcConstrainedLine.h"
#include "AcConstrainedPoint.h"
#include "AcConstrainedRigidSet.h"
#include "AcConstrainedSpline.h"
#include "AcConstraintGroupNode.h"
#include "AcConverter.h"
#include "AcDb.h"
#include "AcDb2LineAngularDimension.h"
#include "AcDb2dPolyline.h"
#include "AcDb2dVertex.h"
#include "AcDb3PointAngularDimension.h"
#include "AcDb3dPolyline.h"
#include "AcDb3dPolylineVertex.h"
#include "AcDb3dSolid.h"
#include "AcDbAbstractViewTable.h"
#include "AcDbAbstractViewTableIterator.h"
#include "AcDbAbstractViewTableRecord.h"
#include "AcDbActionsToEvaluateCallback.h"
#include "AcDbAlignedDimension.h"
#include "AcDbAlignedDimensionObjectContextData.h"
#include "AcDbAlignment.h"
#include "AcDbAngularDimensionObjectContextData.h"
#include "AcDbAnnoEntityPE.h"
#include "AcDbAnnoHatchPE.h"
#include "AcDbAnnoObjectBasePE.h"
#include "AcDbAnnoScaleCompositionReactor.h"
#include "AcDbAnnotScaleObjectContextData.h"
#include "AcDbAnnotationScale.h"
#include "AcDbAnnotationScaleReactor.h"
#include "AcDbAnnotationScaleView.h"
#include "AcDbAnnotationScaleViewCollection.h"
#include "AcDbAnnotationScaleViewCollectionIterator.h"
#include "AcDbAnnotativeObjectPE.h"
#include "AcDbAppEntityGrips.h"
#include "AcDbAppSystemVariables.h"
#include "AcDbArc.h"
#include "AcDbArcDimension.h"
#include "AcDbArrowIdCacheEnabler.h"
#include "AcDbArrows.h"
#include "AcDbAssoc2dConstraintGroup.h"
#include "AcDbAssocAction.h"
#include "AcDbAssocActionBody.h"
#include "AcDbAssocDatabaseReactorManager.h"
#include "AcDbAssocDependency.h"
#include "AcDbAssocDependencyBody.h"
#include "AcDbAssocDependencyPE.h"
#include "AcDbAssocEvaluationAllower.h"
#include "AcDbAssocEvaluationCallback.h"
#include "AcDbAssocGeomDependency.h"
#include "AcDbAssocManager.h"
#include "AcDbAssocNetwork.h"
#include "AcDbAssocNetworkIterator.h"
#include "AcDbAssocNetworkUtilities.h"
#include "AcDbAssocPersSubentId.h"
#include "AcDbAssocPersSubentIdPE.h"
#include "AcDbAssocSimplePersSubentId.h"
#include "AcDbAssocSingleEdgePersSubentId.h"
#include "AcDbAssocValueDependency.h"
#include "AcDbAssocValueProviderPE.h"
#include "AcDbAssocVariable.h"
#include "AcDbAttribute.h"
#include "AcDbAttributeDefinition.h"
#include "AcDbAuditInfo.h"
#include "AcDbAuditRecreatePE.h"
#include "AcDbAutomationDatabaseReactor.h"
#include "AcDbAutomationReactor.h"
#include "AcDbAutomationSubEntReactor.h"
#include "AcDbBlkParamPropertyDescriptor.h"
#include "AcDbBlkRefObjectContextData.h"
#include "AcDbBlock1PtParameter.h"
#include "AcDbBlock1PtParameterEntity.h"
#include "AcDbBlock2PtParameter.h"
#include "AcDbBlock2PtParameterEntity.h"
#include "AcDbBlockAction.h"
#include "AcDbBlockActionEntity.h"
#include "AcDbBlockActionEntityWithBasePt.h"
#include "AcDbBlockActionWithBasePt.h"
#include "AcDbBlockAlignmentGrip.h"
#include "AcDbBlockAlignmentGripEntity.h"
#include "AcDbBlockAlignmentParameter.h"
#include "AcDbBlockAlignmentParameterEntity.h"
#include "AcDbBlockArrayAction.h"
#include "AcDbBlockArrayActionEntity.h"
#include "AcDbBlockBasepointParameter.h"
#include "AcDbBlockBasepointParameterEntity.h"
#include "AcDbBlockBegin.h"
#include "AcDbBlockChangeIterator.h"
#include "AcDbBlockElement.h"
#include "AcDbBlockElementEntity.h"
#include "AcDbBlockElementEntityMgr.h"
#include "AcDbBlockEnd.h"
#include "AcDbBlockFlipAction.h"
#include "AcDbBlockFlipActionEntity.h"
#include "AcDbBlockFlipGrip.h"
#include "AcDbBlockFlipGripEntity.h"
#include "AcDbBlockFlipParameter.h"
#include "AcDbBlockFlipParameterEntity.h"
#include "AcDbBlockGrip.h"
#include "AcDbBlockGripEntity.h"
#include "AcDbBlockInsertionPoints.h"
#include "AcDbBlockIterator.h"
#include "AcDbBlockLinearGrip.h"
#include "AcDbBlockLinearGripEntity.h"
#include "AcDbBlockLinearParameter.h"
#include "AcDbBlockLinearParameterEntity.h"
#include "AcDbBlockLookupAction.h"
#include "AcDbBlockLookupActionEntity.h"
#include "AcDbBlockLookupGrip.h"
#include "AcDbBlockLookupGripEntity.h"
#include "AcDbBlockLookupParameter.h"
#include "AcDbBlockLookupParameterEntity.h"
#include "AcDbBlockMoveAction.h"
#include "AcDbBlockMoveActionEntity.h"
#include "AcDbBlockParamValueSet.h"
#include "AcDbBlockParameter.h"
#include "AcDbBlockParameterEntity.h"
#include "AcDbBlockPointParameter.h"
#include "AcDbBlockPointParameterEntity.h"
#include "AcDbBlockPolarGrip.h"
#include "AcDbBlockPolarGripEntity.h"
#include "AcDbBlockPolarParameter.h"
#include "AcDbBlockPolarParameterEntity.h"
#include "AcDbBlockPolarStretchAction.h"
#include "AcDbBlockPolarStretchActionEntity.h"
#include "AcDbBlockRefContext.h"
#include "AcDbBlockReference.h"
#include "AcDbBlockReferenceIdIterator.h"
#include "AcDbBlockRepresentation.h"
#include "AcDbBlockRepresentationContext.h"
#include "AcDbBlockRepresentationEquivalence.h"
#include "AcDbBlockRotateAction.h"
#include "AcDbBlockRotateActionEntity.h"
#include "AcDbBlockRotationGrip.h"
#include "AcDbBlockRotationGripEntity.h"
#include "AcDbBlockRotationParameter.h"
#include "AcDbBlockRotationParameterEntity.h"
#include "AcDbBlockScaleAction.h"
#include "AcDbBlockScaleActionEntity.h"
#include "AcDbBlockSpace.h"
#include "AcDbBlockStretchAction.h"
#include "AcDbBlockStretchActionEntity.h"
#include "AcDbBlockTable.h"
#include "AcDbBlockTableIterator.h"
#include "AcDbBlockTableRecord.h"
#include "AcDbBlockTableRecordIterator.h"
#include "AcDbBlockVisibilityGrip.h"
#include "AcDbBlockVisibilityGripEntity.h"
#include "AcDbBlockVisibilityParameter.h"
#include "AcDbBlockVisibilityParameterEntity.h"
#include "AcDbBlockXYGrip.h"
#include "AcDbBlockXYGripEntity.h"
#include "AcDbBlockXYParameter.h"
#include "AcDbBlockXYParameterEntity.h"
#include "AcDbBody.h"
#include "AcDbBreakData.h"
#include "AcDbBreakPointRef.h"
#include "AcDbCachedBlockRefContext.h"
#include "AcDbChangeInformation.h"
#include "AcDbCircle.h"
#include "AcDbClassIterator.h"
#include "AcDbColor.h"
#include "AcDbCompositeFilteredBlockIterator.h"
#include "AcDbCompositionManager.h"
#include "AcDbCompositionReactor.h"
#include "AcDbContextDataSubManager.h"
#include "AcDbCurve.h"
#include "AcDbCustomOsnapInfo.h"
#include "AcDbDataAdapter.h"
#include "AcDbDataAdapterManager.h"
#include "AcDbDataAdapterProvider.h"
#include "AcDbDataCell.h"
#include "AcDbDataColumn.h"
#include "AcDbDataLink.h"
#include "AcDbDataLinkManager.h"
#include "AcDbDataTable.h"
#include "AcDbDatabase.h"
#include "AcDbDatabaseReactor.h"
#include "AcDbDate.h"
#include "AcDbDeepCloneFiler.h"
#include "AcDbDgnDefinition.h"
#include "AcDbPdfDefinition.h"
#include "AcDbDgnFile.h"
#include "AcDbDgnHost.h"
#include "AcDbDgnIO.h"
#include "AcDbDgnItem.h"
#include "AcDbDgnRefFileRepath.h"
#include "AcDbDgnReference.h"
#include "AcDbDiametricDimension.h"
#include "AcDbDiametricDimensionObjectContextData.h"
#include "AcDbDictionary.h"
#include "AcDbDictionaryIterator.h"
#include "AcDbDictionaryVar.h"
#include "AcDbDictionaryWithDefault.h"
#include "AcDbDimArrows.h"
#include "AcDbDimAssoc.h"
#include "AcDbDimStyleTable.h"
#include "AcDbDimStyleTableIterator.h"
#include "AcDbDimStyleTableRecord.h"
#include "AcDbDimension.h"
#include "AcDbDimensionObjectContextData.h"
#include "AcDbDisableAnnoAutoScale.h"
#include "AcDbDocumentProperties.h"
#include "AcDbDummyDwgFiler.h"
#include "AcDbDwfDefinition.h"
#include "AcDbDwfReference.h"
#include "AcDbDwgFiler.h"
#include "AcDbDwgUndoFiler.h"
#include "AcDbDwgZombieGuts.h"
#include "AcDbDxfFiler.h"
#include "AcDbDxfInController.h"
#include "AcDbDxfZombieGuts.h"
#include "AcDbDxfinParser.h"
#include "AcDbDynBlockReference.h"
#include "AcDbDynBlockReferenceProperty.h"
#include "AcDbDynBlockTableRecord.h"
#include "AcDbDynamicUCSPE.h"
#include "AcDbEcsPE.h"
#include "AcDbEllipse.h"
#include "AcDbEntity.h"
#include "AcDbEntityFindReplacePE.h"
#include "AcDbEntityHyperlinkPE.h"
#include "AcDbEntityReactor.h"
#include "AcDbEntityReactor2.h"
#include "AcDbEvalConnectable.h"
#include "AcDbEvalContext.h"
#include "AcDbEvalContextIterator.h"
#include "AcDbEvalContextPair.h"
#include "AcDbEvalEdgeInfo.h"
#include "AcDbEvalExpr.h"
#include "AcDbEvalGraph.h"
#include "AcDbEvalVariant.h"
#include "AcDbEventImp.h"
#include "AcDbExpressionBasicEvaluatorContext.h"
#include "AcDbExpressionCompoundUnit.h"
#include "AcDbExpressionEvaluator.h"
#include "AcDbExpressionEvaluatorContext.h"
#include "AcDbExpressionEvaluatorSymbolData.h"
#include "AcDbExtents.h"
#include "AcDbExtents2d.h"
#include "AcDbExtrudedSurface.h"
#include "AcDbFace.h"
#include "AcDbFaceRecord.h"
#include "AcDbFcf.h"
#include "AcDbFcfObjectContextData.h"
#include "AcDbField.h"
#include "AcDbFileDependencyManager.h"
#include "AcDbFiler.h"
#include "AcDbFilter.h"
#include "AcDbFilterStack.h"
#include "AcDbFilteredBlockIterator.h"
#include "AcDbFontTable.h"
#include "AcDbFontTableIterator.h"
#include "AcDbFormattedTableData.h"
#include "AcDbFrame.h"
#include "AcDbFullSubentPath.h"
#include "AcDbGeoData.h"
#include "AcDbGetset.h"
#include "AcDbGlobals.h"
#include "AcDbGraph.h"
#include "AcDbGraphNode.h"
#include "AcDbGraphStack.h"
#include "AcDbGroup.h"
#include "AcDbHandle.h"
#include "AcDbHandleTable.h"
#include "AcDbHandleTableIterator.h"
#include "AcDbHatch.h"
#include "AcDbHatchScaleContextData.h"
#include "AcDbHatchViewContextData.h"
#include "AcDbHeader.h"
#include "AcDbHeaderSpaceData.h"
#include "AcDbHelix.h"
#include "AcDbHomeView.h"
#include "AcDbHostApplicationProgressMeter.h"
#include "AcDbHostApplicationServiceRestrictions.h"
#include "AcDbHostApplicationServices.h"
#include "AcDbIdBuffer.h"
#include "AcDbIdMapping.h"
#include "AcDbIdMappingIter.h"
#include "AcDbIdPair.h"
#include "AcDbImage.h"
#include "AcDbIndex.h"
#include "AcDbIndexFilterManager.h"
#include "AcDbIndexUpdateData.h"
#include "AcDbIndexUpdateDataIterator.h"
#include "AcDbInterferencePE.h"
#include "AcDbLayerFilter.h"
#include "AcDbLayerIndex.h"
#include "AcDbLayerIndexIterator.h"
#include "AcDbLayerStateManager.h"
#include "AcDbLayerStateManagerReactor.h"
#include "AcDbLayerTable.h"
#include "AcDbLayerTableIterator.h"
#include "AcDbLayerTableRecord.h"
#include "AcDbLayout.h"
#include "AcDbLayoutLastData.h"
#include "AcDbLayoutManagerImp.h"
#include "AcDbLayoutManagerReactor.h"
#include "AcDbLeader.h"
#include "AcDbLeaderObjectAttachmentPE.h"
#include "AcDbLeaderObjectContextData.h"
#include "AcDbLeaderObjectPE.h"
#include "AcDbLine.h"
#include "AcDbPathRef.h"
#include "AcDbVertexRef.h"
#include "AcDbSubentRef.h"
#include "AcDbEdgeRef.h"
#include "AcDbFaceRef.h"
#include "AcDbLinetypeTable.h"
#include "AcDbLinetypeTableIterator.h"
#include "AcDbLinetypeTableRecord.h"
#include "AcDbLinkedData.h"
#include "AcDbLinkedTableData.h"
#include "AcDbLockReactor.h"
#include "AcDbLoftOptions.h"
#include "AcDbLoftedSurface.h"
#include "AcDbLongTransWorkSetIterator.h"
#include "AcDbLongTransaction.h"
#include "AcDbLookupColumnDesc.h"
#include "AcDbLookupInterval.h"
#include "AcDbLookupRange.h"
#include "AcDbMInsertBlock.h"
#include "AcDbMLeader.h"
#include "AcDbMLeaderObjectContextData.h"
#include "AcDbMLeaderStyle.h"
#include "AcDbMText.h"
#include "AcDbMTextAttributeObjectContextData.h"
#include "AcDbMTextObjectContextData.h"
#include "AcDbMainVectorInfo.h"
#include "AcDbManagedTaskManager.h"
#include "AcDbManifestInfo.h"
#include "AcDbMatchProperties.h"
#include "AcDbMaterial.h"
#include "AcDbMline.h"
#include "AcDbMPolygon.h"
#include "AcDbMlineStyle.h"
#include "AcDbNavGlobal.h"
#include "AcDbNonDbBlockRefContextCacheManager.h"
#include "AcDbNurbSurface.h"
#include "AcDbObject.h"
#include "AcDbObjectContext.h"
#include "AcDbObjectContextAlDimPE.h"
#include "AcDbObjectContextAngDimPE.h"
#include "AcDbObjectContextBlkRefPE.h"
#include "AcDbObjectContextCollection.h"
#include "AcDbObjectContextCollectionIterator.h"
#include "AcDbObjectContextData.h"
#include "AcDbObjectContextDataIterNoLock.h"
#include "AcDbObjectContextDataIterator.h"
#include "AcDbObjectContextDataManager.h"
#include "AcDbObjectContextDataRefresher.h"
#include "AcDbObjectContextDefaultPE.h"
#include "AcDbObjectContextDimPE.h"
#include "AcDbObjectContextDmDimPE.h"
#include "AcDbObjectContextFcfPE.h"
#include "AcDbObjectContextHatchPE.h"
#include "AcDbObjectContextInterface.h"
#include "AcDbObjectContextLeaderPE.h"
#include "AcDbObjectContextMTextPE.h"
#include "AcDbObjectContextManager.h"
#include "AcDbObjectContextOrdDimPE.h"
#include "AcDbObjectContextPE.h"
#include "AcDbObjectContextRaDimLrgPE.h"
#include "AcDbObjectContextRaDimPE.h"
#include "AcDbObjectContextTextPE.h"
#include "AcDbObjectId.h"
#include "AcDbObjectIdGraph.h"
#include "AcDbObjectIdGraphNode.h"
#include "AcDbObjectIterator.h"
#include "AcDbObjectReactor.h"
#include "AcDbObjectReactor2.h"
#include "AcDbOcEventReactor.h"
#include "AcDbOle2Frame.h"
#include "AcDbOleClienItemReactor.h"
#include "AcDbOleFrame.h"
#include "AcDbOrdinateDimension.h"
#include "AcDbOrdinateDimensionObjectContextData.h"
#include "AcDbOsnapPointRef.h"
#include "AcDbOwnerFiler.h"
#include "AcDbPaperOrientBasePE.h"
#include "AcDbPaperOrientBlkRefPE.h"
#include "AcDbPaperOrientBlockPE.h"
#include "AcDbPaperOrientHatchPE.h"
#include "AcDbPaperOrientMTextPE.h"
#include "AcDbPaperOrientTextPE.h"
#include "AcDbPaperOrientTextStylePE.h"
#include "AcDbPaperOrientationPE.h"
#include "AcDbPasswordedFile.h"
#include "AcDbPathname.h"
#include "AcDbPersSubentManager.h"
#include "AcDbPlaceHolder.h"
#include "AcDbPlaneSurface.h"
#include "AcDbPlotSettings.h"
#include "AcDbPlotSettingsValidator.h"
#include "AcDbPoint.h"
#include "AcDbPointRef.h"
#include "AcDbPolyFaceMesh.h"
#include "AcDbPolyFaceMeshVertex.h"
#include "AcDbPolygonMesh.h"
#include "AcDbPolygonMeshVertex.h"
#include "AcDbPolyline.h"
#include "AcDbPolylineSpace.h"
#include "AcDbPropertyFilterCustomizationPE.h"
#include "AcDbProxyEntity.h"
#include "AcDbProxyEntityWrapper.h"
#include "AcDbProxyObject.h"
#include "AcDbQueue.h"
#include "AcDbQueueIter.h"
#include "AcDbQuickSpaceIterator.h"
#include "AcDbR12DxfInController.h"
#include "AcDbR13DxfInController.h"
#include "AcDbRadialDimension.h"
#include "AcDbRadialDimensionLarge.h"
#include "AcDbRadialDimensionLargeObjectContextData.h"
#include "AcDbRadialDimensionObjectContextData.h"
#include "AcDbRay.h"
#include "AcDbRecompositionSet.h"
#include "AcDbRecoverCallBack.h"
#include "AcDbRegAppTable.h"
#include "AcDbRegAppTableIterator.h"
#include "AcDbRegAppTableRecord.h"
#include "AcDbRegion.h"
#include "AcDbResolveHatchXrefReactor.h"
#include "AcDbRevolveOptions.h"
#include "AcDbRevolvedSurface.h"
#include "AcDbRotatedDimension.h"
#include "AcDbSSet.h"
#include "AcDbScale.h"
#include "AcDbSection.h"
#include "AcDbSectionManager.h"
#include "AcDbSectionManagerIterator.h"
#include "AcDbSectionSettings.h"
#include "AcDbSelectGrip.h"
#include "AcDbSequenceEnd.h"
#include "AcDbServices.h"
#include "AcDbShBoolean.h"
#include "AcDbShBox.h"
#include "AcDbShBrep.h"
#include "AcDbShChamfer.h"
#include "AcDbShCone.h"
#include "AcDbShCylinder.h"
#include "AcDbShExtrusion.h"
#include "AcDbShFillet.h"
#include "AcDbShHistory.h"
#include "AcDbShHistoryNode.h"
#include "AcDbShLoft.h"
#include "AcDbShPrimitive.h"
#include "AcDbShPyramid.h"
#include "AcDbShRevolve.h"
#include "AcDbShSphere.h"
#include "AcDbShSubentColor.h"
#include "AcDbShSubentMaterial.h"
#include "AcDbShSweep.h"
#include "AcDbShTorus.h"
#include "AcDbShWedge.h"
#include "AcDbShape.h"
#include "AcDbSolid.h"
#include "AcDbSortentsTable.h"
#include "AcDbSpace.h"
#include "AcDbSpaceIterator.h"
#include "AcDbSpatialFilter.h"
#include "AcDbSpatialIndex.h"
#include "AcDbSpatialIndexIterator.h"
#include "AcDbSpellCheckObjectProtocol.h"
#include "AcDbSpline.h"
#include "AcDbStub.h"
#include "AcDbSubEntityTraits.h"
#include "AcDbSubHyperlink.h"
#include "AcDbSubentXformationPE.h"
#include "AcDbSurface.h"
#include "AcDbSweepOptions.h"
#include "AcDbSweptSurface.h"
#include "AcDbSymbolTable.h"
#include "AcDbSymbolTableIterator.h"
#include "AcDbSymbolTableRecord.h"
#include "AcDbSymbolUtilities.h"
#include "AcDbSystemInternals.h"
#include "AcDbTable.h"
#include "AcDbTableContent.h"
#include "AcDbTableIterator.h"
#include "AcDbTableStyle.h"
#include "AcDbTableTemplate.h"
#include "AcDbText.h"
#include "AcDbTextObjectContextData.h"
#include "AcDbTextStyleTable.h"
#include "AcDbTextStyleTableIterator.h"
#include "AcDbTextStyleTableRecord.h"
#include "AcDbThumbnailImage.h"
#include "AcDbTrace.h"
#include "AcDbTraitsState.h"
#include "AcDbTransactionManager.h"
#include "AcDbUCSTable.h"
#include "AcDbUCSTableIterator.h"
#include "AcDbUCSTableRecord.h"
#include "AcDbUnderlayDefinition.h"
#include "AcDbUnderlayFile.h"
#include "AcDbUnderlayHost.h"
#include "AcDbUnderlayItem.h"
#include "AcDbUnderlayReference.h"
#include "AcDbPdfReference.h"
#include "AcDbUndoController.h"
#include "AcDbUndoEdReactor.h"
#include "AcDbVXTable.h"
#include "AcDbVXTableIterator.h"
#include "AcDbVXTableRecord.h"
#include "AcDbVbaProject.h"
#include "AcDbVectorInfo.h"
#include "AcDbVertex.h"
#include "AcDbViewDefinition.h"
#include "AcDbViewTable.h"
#include "AcDbViewTableIterator.h"
#include "AcDbViewTableRecord.h"
#include "AcDbViewport.h"
#include "AcDbViewportTable.h"
#include "AcDbViewportTableIterator.h"
#include "AcDbViewportTableRecord.h"
#include "AcDbVisualStyle.h"
#include "AcDbWblockCloneFiler.h"
#include "AcDbXData.h"
#include "AcDbXObject.h"
#include "AcDbXline.h"
#include "AcDbXrecord.h"
#include "AcDbXrecordIterator.h"
#include "AcDbXrefGraph.h"
#include "AcDbXrefGraphNode.h"
#include "AcDbXrefObjectId.h"
#include "AcDbZombieArray.h"
#include "AcDbZombieEntity.h"
#include "AcDbZombieGuts.h"
#include "AcDbZombieObject.h"
#include "AcDistanceConstraint.h"
#include "AcDwgFileHandle.h"
#include "AcEqualCurvatureConstraint.h"
#include "AcEqualHelpParameterConstraint.h"
#include "AcEqualLengthConstraint.h"
#include "AcEqualRadiusConstraint.h"
#include "AcExplicitConstraint.h"
#include "AcFd.h"
#include "AcFdFieldEngine.h"
#include "AcFdFieldEvaluator.h"
#include "AcFdFieldEvaluator2.h"
#include "AcFdFieldEvaluatorLoader.h"
#include "AcFdFieldReactor.h"
#include "AcFdFieldResult.h"
#include "AcFdFieldValue.h"
#include "AcFdImp.h"
#include "AcFdUpdateTableCellRefContext.h"
#include "AcFixedConstraint.h"
#include "AcG2SmoothConstraint.h"
#include "AcGeomConstraint.h"
#include "AcGiCommandBuffer.h"
#include "AcGiCommonDraw.h"
#include "AcGiContext.h"
#include "AcGiContextualColors.h"
#include "AcGiContextualColors2.h"
#include "AcGiDisplayStyle.h"
#include "AcGiDistantLightTraits.h"
#include "AcGiDistantLightTraits2.h"
#include "AcGiDrawable.h"
#include "AcGiDrawableTraits.h"
#include "AcGiEdgeData.h"
#include "AcGiEdgeStyle.h"
#include "AcGiEntityDrawHook.h"
#include "AcGiFaceData.h"
#include "AcGiFaceStyle.h"
#include "AcGiGenericTexture.h"
#include "AcGiGeometry.h"
#include "AcGiGlyph.h"
#include "AcGiGradientBackgroundTraits.h"
#include "AcGiGroundPlaneBackgroundTraits.h"
#include "AcGiImageBackgroundTraits.h"
#include "AcGiImageFileTexture.h"
#include "AcGiImageTexture.h"
#include "AcGiLightAttenuation.h"
#include "AcGiLightTraits.h"
#include "AcGiLineAttrUtils.h"
#include "AcGiLinetypeEngine.h"
#include "AcGiMapper.h"
#include "AcGiMarbleTexture.h"
#include "AcGiMaterialColor.h"
#include "AcGiMaterialMap.h"
#include "AcGiMaterialTexture.h"
#include "AcGiMaterialTraits.h"
#include "AcGiMaterialTraits2.h"
#include "AcGiMentalRayRenderSettingsTraits.h"
#include "AcGiMentalRayRenderSettingsTraits2.h"
#include "AcGiMentalRayRenderSettingsTraits3.h"
#include "AcGiNonEntityTraits.h"
#include "AcGiPointLightTraits.h"
#include "AcGiPointLightTraits2.h"
#include "AcGiProceduralTexture.h"
#include "AcGiRenderEnvironmentTraits.h"
#include "AcGiRenderSettingsTraits.h"
#include "AcGiShadowParameters.h"
#include "AcGiShadowParameters2.h"
#include "AcGiSkyBackgroundTraits.h"
#include "AcGiSkyParameters.h"
#include "AcGiSolidBackgroundTraits.h"
#include "AcGiSpotLightTraits.h"
#include "AcGiSpotLightTraits2.h"
#include "AcGiStandardLightTraits.h"
#include "AcGiSubEntityTraits.h"
#include "AcGiTextEngine.h"
#include "AcGiTextStyle.h"
#include "AcGiToneOperatorParameters.h"
#include "AcGiVariant.h"
#include "AcGiVertexData.h"
#include "AcGiViewport.h"
#include "AcGiViewportDraw.h"
#include "AcGiViewportGeometry.h"
#include "AcGiViewportGeometry2.h"
#include "AcGiViewportTraits.h"
#include "AcGiViewportTraits2.h"
#include "AcGiVisualStyle.h"
#include "AcGiVisualStyleTraits.h"
#include "AcGiWebLightTraits.h"
#include "AcGiWoodTexture.h"
#include "AcGiWorldDraw.h"
#include "AcGiWorldGeometry.h"
#include "AcGiWorldGeometry2.h"
#include "AcGiPolyline.h"
#include "AcHatchBoundaryLoop.h"
#include "AcHatchBoxArray.h"
#include "AcHatchGraphEdge.h"
#include "AcHatchPatLine.h"
#include "AcHeapOperators.h"
#include "AcHelpParameter.h"
#include "AcHorizontalConstraint.h"
#include "AcHsUtil.h"
#include "AcInputFile.h"
#include "AcIntsCalcHelper.h"
#include "AcLyAecStandardsFilterBase.h"
#include "AcLyImpLayerFilterManager.h"
#include "AcLyLayerFilter.h"
#include "AcLyLayerGroup.h"
#include "AcLyXrefFilter.h"
#include "AcLyXrefFilterNode.h"
#include "AcMTE.h"
#include "AcMTELock.h"
#include "AcMTEManager.h"
#include "AcMTEMutex.h"
#include "AcMTEWorker.h"
#include "AcMidPointConstraint.h"
#include "AcMleaderPredefBlockUtil.h"
#include "AcNameToHdrMethod.h"
#include "AcNormalConstraint.h"
#include "AcOutputFile.h"
#include "AcParallelConstraint.h"
#include "AcPerpendicularConstraint.h"
#include "AcPointCoincidenceConstraint.h"
#include "AcPointCurveConstraint.h"
#include "AcRadiusDiameterConstraint.h"
#include "AcRx.h"
#include "AcRxClass.h"
#include "AcRxClassDictionary.h"
#include "AcRxDLinkerReactor.h"
#include "AcRxDictionary.h"
#include "AcRxDictionaryIterator.h"
#include "AcRxDynamicLinker.h"
#include "AcRxEvent.h"
#include "AcRxEventReactor.h"
#include "AcRxGenHand.h"
#include "AcRxGenLinkedList.h"
#include "AcRxGenLinkedListIterator.h"
#include "AcRxGenTableEntry.h"
#include "AcRxImpClass.h"
#include "AcRxImpDynamicLinker.h"
#include "AcRxImpKernel.h"
#include "AcRxImpProtocolReactorIterator.h"
#include "AcRxImpProtocolReactorList.h"
#include "AcRxImpProtocolReactorListIterator.h"
#include "AcRxImpProtocolReactorManager.h"
#include "AcRxImpProtocolReactorManagerFactory.h"
#include "AcRxImpSetIterator.h"
#include "AcRxIterator.h"
#include "AcRxKernel.h"
#include "AcRxObject.h"
#include "AcRxProtocolReactor.h"
#include "AcRxProtocolReactorIterator.h"
#include "AcRxProtocolReactorList.h"
#include "AcRxProtocolReactorListIterator.h"
#include "AcRxProtocolReactorManager.h"
#include "AcRxProtocolReactorManagerFactory.h"
#include "AcRxService.h"
#include "AcRxSet.h"
#include "AcRxTextString.h"
#include "AcSetViewportDrawContext.h"
#include "AcString.h"
#include "AcStringBuf.h"
#include "AcStringImp.h"
#include "AcSymmetricConstraint.h"
#include "AcTableInt.h"
#include "AcTangentConstraint.h"
#include "AcTimeStamp.h"
#include "AcTransaction.h"
#include "AcTransactionManager.h"
#include "AcTransactionReactor.h"
#include "AcUnderlayLayer.h"
#include "AcUtil.h"
#include "AcValue.h"
#include "AcVerticalConstraint.h"
#include "AcXrecRoundTrip.h"
#include "AcadApp.h"
#include "AcadAppInfo.h"
#include "AcadAppInfo2.h"
#include "AcadAppInfoImp.h"
#include "AcadAppRegistry.h"
#include "AcadAppRegistryImp.h"
#include "AcadInternalServices.h"
#include "AdXREFString.h"
#include "AnnoDrawHelper.h"
#include "AnnotativeData.h"
#include "BagInFiler.h"
#include "BagOutFiler.h"
#include "BaseDxfInFiler.h"
#include "CAcAxOleLinkManager.h"
#include "CAcTextFind.h"
#include "CFontInfo.h"
#include "CFontInfoItem.h"
#include "CFontInfoStringList.h"
#include "CLocale.h"
#include "CMEmitState.h"
#include "CMEmitter.h"
#include "CMGroupStart.h"
#include "CMGroupStop.h"
#include "CMObArray.h"
#include "CMObject.h"
#include "CMScanner.h"
#include "CMString.h"
#include "CMText.h"
#include "CMTextTokenInfo.h"
#include "CMToken.h"
#include "CMTokenAlignment.h"
#include "CMTokenColorChange.h"
#include "CMTokenFontFile.h"
#include "CMTokenFontName.h"
#include "CMTokenHeight.h"
#include "CMTokenHeightMultiplier.h"
#include "CMTokenInt.h"
#include "CMTokenMIF.h"
#include "CMTokenNonDisplayChar.h"
#include "CMTokenObliqueAngle.h"
#include "CMTokenOverlineStart.h"
#include "CMTokenOverlineStop.h"
#include "CMTokenParaChange.h"
#include "CMTokenParagraph.h"
#include "CMTokenReal.h"
#include "CMTokenStack.h"
#include "CMTokenText.h"
#include "CMTokenTracking.h"
#include "CMTokenTrueColorChange.h"
#include "CMTokenUnderlineStart.h"
#include "CMTokenUnderlineStop.h"
#include "CMTokenWidth.h"
#include "CdlList.h"
#include "CdlNode.h"
#include "CurveIntxnPtList.h"
#include "DbPurgeHelper.h"
#include "DbUtil.h"
#include "DbVba.h"
#include "DebugUtility.h"
#include "DgnDbDocLock.h"
#include "DirectStringResource.h"
#include "DwgFileInt.h"
#include "DxfOutFiler.h"
#include "DxfOutPort.h"
#include "FileSetStruct.h"
#include "FontMap.h"
#include "FontMapEntry.h"
#include "GenStack.h"
#include "GroupInt.h"
#include "IdToIndexCache.h"
#include "IndexToIdCache.h"
#include "LinetypeFiling.h"
#include "LstSubs.h"
#include "OleUtil.h"
#include "PeFile.h"
#include "PeFileWrapper.h"
#include "PlantBlocker.h"
#include "PreviewCore.h"
#include "SaveAndRestoreXtCheck.h"
#include "ShareDB.h"
#include "SortedSet.h"
#include "SseccApmi.h"
#include "SymUtil.h"
#include "VerifyReal.h"
#include "XString.h"
#include "afpager.h"
#include "erstruc.h"
#include "fsm.h"
#include "fsmEngine.h"
#include "fsmState.h"
#include "r12misc.h"
#include "statesList.h"
#include "vmem.h"
#include "xd_cpp.h"
#include "AcDbSubDMesh.h"
#include "AcGiDrawStream.h"
#include "OPMPerInstancePropertyExtensionFactory.h"
#include "OPMPerInstancePropertySources.h"
#include "OPMPropertyExtensionFactory.h"
#include "AcRxCopyOnWriteObject.h"
#include "AcGiParameter.h"
#include "AcDbDictUtil.h"
#include "AcDbGripData.h"
#include "AcGiVisualStyleProperties.h"
#include "AcDb3dProfile.h"
#include "AcDbLoftProfile.h"
#include "AcDbCompoundObjectId.h"
#include "AcDbGeoCoordinateSystem.h"
#include "AcDbGeoCoordinateSystemCategory.h"
#include "AcAxObjectRef.h"
#include "AcGiKernelDescriptor.h"
#include "AcDbCustomOsnapMode.h"
#include "AcDbCustomOsnapManager.h"
#include "AcDbDimData.h"
#include "AcDbSubentId.h"
#include "AcDbGeoCoordinateSystemTransformer.h"
#include "AcDbLayoutManager.h"
#include "AcGiPixelBGRA32.h"
#include "AcGiImageBGRA32.h"
#include "AcDbDatabaseSummaryInfo.h"
#include "AcLyLayerFilterManager.h"

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